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Ferrari Formula One (Electronic Arts) (Commodore 64/128)
Speech at the start, a useful demo mode, the sheer quality of the graphics, a friendly icon system - this is one classy product, that's for sure!
Crack Down (US Gold) (Amiga 500)
A great conversion and an extremely playable game.
P-47 Thunderbolt (Firebird) (Amiga 500)
A mediocre shoot-'em-up gets a superb but overpriced conversion.
Weird Dreams (MicroProse) (Amiga 500)
The limited gameplay is hardly compensated for by irritating toughness and the C64 cassette multi-load is unbearable; only buy a disk version!
Pipe Mania (Empire) (Amiga 500)
If plumbing's this much fun, we can't wait for the next burst pipe!
Dr. Doom's Revenge (Empire) (Commodore 64)
This must have been programmed by a devious supervillain... It's enough to make any Marvel devotee cringe with embarrassment.
The Hound Of Shadow (Electronic Arts) (Amiga 500)
The freedom you're given to wander around London is great. You can take the tube or even catch a bus to place all around The Big Smoke.
Champions Of Krynn (SSI/US Gold) (Commodore 64)
A must for your collection. It seems better than all previous Dragonlance releases.
Demon's Tomb: The Awakening (Virgin/Melbourne House) (Amiga 500)
It's not as tough as it claims. In fact, I found it a little easy to make progress... but I thoroughly enjoyed my romp through Devon.
Day Of The Viper (Accolade) (Amiga 500)
Very enjoyable to play, looks good, works well, and provides the urge to turn just one more corner and blast another enemy mechanoid.
Windwalker (Origin) (Amiga 500)
Just too slow and unrewarding to warrant perseverance.
Knights Of Legend (Origin/Mindscape) (Commodore 64)
If you have the patience of Job then this game's incredibly slow gameplay system won't bother you too much and you'll be able to enjoy the game for what it is; if you're not patient, forget it!
Mountain Bike Racer (Zeppelin) (Commodore 64/128)
In this 'sim' the slightest little thing can cause the rider to fall off - perhaps he's just got a poor sense of balance!
Ikari Warriors (Encore) (Commodore 64/128)
The desire to get a bit further each time should keep you playing, and despite its dated, blocky appearance, Ikari is an addictive blast from the past.
IK+ (The Hit Squad) (Commodore 64/128)
The best beat-'em-up ever made. It's almost too good to be true with beautifully animated fighters, great oriental music and FX, and a superb two-player mode.
World Soccer (Zeppelin) (Commodore 64/128)
A simplistic but fairly playable footy management game almost totally ruined by some incredible bugs.
Platoon (The Hit Squad) (Commodore 64/128)
Great value for money... An essential purchase.
Barbarian (Kixx Klassix) (Commodore 64/128)
While animation is a little jerky, the detail and variety of graphics is superb.
Samurai Trilogy (Kixx) (Commodore 64/128)
Two fighters that just shuffle around, flinging assorted arms and legs in the air, apparently performing some strange oriental dance instead of trying to beat each other up.
Marauder (Kixx) (Commodore 64/128)
At a budget price the presentation - especially sonics - becomes more impressive, but the gameplay remains disappointing.
Midwinter (Rainbird) (Amiga 500)
A superlative, massive program that is every bit as good as you'd expect from Mike Singleton.
E-Motion (US Gold) (Commodore 64)
The Amiga game is obviously the best presented; the HAM backgrounds are attractive while all the objects are well drawn and move very smoothly.
Knight Of The Crystallion (US Gold) (Amiga 500)
An intriguing and innovative game which cartographers will love.
Overlander (Elite) (Amiga 500)
A dated but nicely programmed road-blaster... although the car doesn't corner convincingly and there's not much variety.
Warhead (Activision) (Amiga 500)
An intriguing, innovative and highly rewarding game.
After The War (Dinamic) (Amiga 500)
A visually impressive beat-'em-up.
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