|Genre:||Unknown Genre Type|
|Cover Art Language:||English|
|Machine Compatibility:||Amstrad CPC464, Amstrad CPC664|
|Release:||Magazine available via High Street/Mail Order|
|Original Release Date:||1st February 1987|
|Original Release Price:||Unknown|
|Market Valuation:||£1.50 (How Is This Calculated?)|
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Linked reviews are available to view in full on this site.
Aliens requires fast action and plenty of strategy. The atmosphere is thicker than Los Angeles smog.
Underneath its simple game-structure, Starglider has lots to offer for the strategist.
Street Machine (Software Invasion)
It's an old idea for a game but I must say I found myself quite addicted to it.
The unresponsive steering is annoying, but if you can cope with that there's a reasonable challenge here.
The Sacred Armour Of Antiriad (Palace)
This is one game you won't put down till it's conquered.
An excellent game that you won't want to miss seeing, never mind playing.
Not a mega-game, but a competent product best played with two players.
When first starting, it can be devilishly difficult, but a couple of hours swinging the bat will soon have you churning out the home runs.
Footballer Of The Year (Gremlin)
If you're into football simulations, then I'm sure you'll enjoy this.
Peter Shilton's Handball Maradona (Grandslam/Argus Press)
The variety of attacks including free kicks, corners and intricate passing is impressive. But the graphics aren't, leaving you with the impression that this could have been done a lot better.
A testing challenge that could have been ever better if the instructions didn't leave you with so much annoying trial-and-error to go through.
I found Bobby Bearing thoroughly addictive, but having seen Spindizzy, there is no comparison.
Although it won't get your adrenalin pumping, it is a challenge that will have you thinking and exploring for quite a while.
Wonderful alien variety... Very funny in places... Definitely one to have a look at.
I would have preferred a wider variety of games instead of just 501 but there's still plenty of fun to be had.
Exceedingly addictive... Not a blockbuster but plenty of potential for fun.
Xcel is addictive shoot-'em-up action, delightfully presented with good detailed graphics and effects.
The speed and mindlessness of Harrier ensures that I for one shall be playing it for weeks.
Apart from the awful graphics and colour attribute problems, Dynamite Dan II is an enjoyable game. There is plenty to explore, and it will keep you satisfied.
Have you played it in the arcade? If so, continue doing just that. The Amstrad version is boring: you die too easily, and it's infuriating.
America's Cup Challenge (US Gold)
Anyone who might be in a position to enjoy the complexity of the simulation may be disappointed with the controls.
In 2000AD, you were stunned at Rogue Trooper's inability to die... You'll retch at the sight of this re-creation on your Amstrad's monitor.
Colourful, enjoyable and humourous. I'm not sure whether Tarzan is supposed to be a Morris dancer; he certainly seems to throw himself around when fighting.
A strategy game in which you deplete commanders and soldiers to different areas of the globe. They must crush rebellion and fight wars to ensure the growth of almighty Rome.
Alfred's facial expressions are riotous... but why only 30 rooms?
A tough shoot-'em-up/exploration task. You will need nimble fingers to use the keyboard.
Awful flickering at the best of times. Collision detection is virtually non-existent.
An enjoyable game if the pitiful graphics are ignored... There's a nice effect of flag moving up and down pole to indicate camp status.
Colourful and detailed graphics. However, it's too similar to Mission Elevator and those gangsters can be a handful.
Good for a quick blast. Lots of different enemies and a variety of scenery... but the gameplay is very frustrating.
This package is a triumph of reduced-cost re-packaging. It's great value and I fully recommend it.
The game's not bad, but then you are paying £7.50 for it and I can't help feeling it should have been released at a considerably reduced price.
Appalling. I remember playing games in 1983 that were better programmed than this and I am totally baffled at CRL's decision to market it.
Graphics are in some places excellent... Gameplay is light and easy... The weaknesses of the game are really the weaknesses of GAC.
Boring and repetitive, with awfully basic shapes for graphics. The music is the best part of the game.
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