Kaktus (Supersoft) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly


Kaktus
By Supersoft
Commodore 64

 
Published in Home Computing Weekly #25

This game must be one of the most unusual yet devised for the Commodore 64. The object is to protect a large green cactus in the centre of the screen from an assortment of desert creatures.

Wasps and hornets circle the cactus and gradually get lower until they take a bit from the base, all the time discharging a mist of "droppings" which eat into the supporting desert floors.

Purple buzzards drop bouncing eggs, lethal to your missile base and which eat away the ground in great chunks.

Green bleeping moles fill in patches of ground and can trap your base on each side of the cactus, but these give bonuses when shot.

Your cactus can survive 10 bites at its base, and points can be earned if the roots are left intact, but if the ground should be eaten away, the cactus will fall in an explosion of green, and you will lose a life.

C64 owners should enjoy this game for its graphics and originality, but bear in mind it is fairly expensive.

D.A.

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