Home Computing Weekly


California Gold Rush

Author: D.A.
Publisher: Anik Microsystems
Machine: Commodore 64

 
Published in Home Computing Weekly #92

Yet another company attempting to break the price barrier by offering a low-cost game but, in this case, the quality has suffered.

The game loads in about four minutes and displays a hi-resolution title screen which is very good: a cartoon of a gawky prospector fleeing from indians. This is not a foretaste of what is to come. The game turns out to be a reworking of the old Amidar plot of filling in boxes by running round them. It's slightly different, I admit.

The prospector is steered round a maze of grey blocks which fill up with bags of gold as he outlines them. He is chased by two indians, and risks losing a scalp if caught. He also may lay sticks of dynamite which explode after about five seconds, leaving a boulder which blocks the path. I could find little practical use for this item.

The low price along makes Gold Rush a consideration, but any serious player would soon realise there are a hundred other better-written, better designed games on the market.

D.A.

Other Commodore 64 Game Reviews By D.A.


  • Purple Turtles Front Cover
    Purple Turtles
  • Percy Penguin Front Cover
    Percy Penguin
  • Ant Attack Front Cover
    Ant Attack
  • Kaktus Front Cover
    Kaktus
  • Road Toad Front Cover
    Road Toad
  • Tank Atak Front Cover
    Tank Atak
  • Cyclons Front Cover
    Cyclons
  • Gridrunner Front Cover
    Gridrunner
  • Rox Front Cover
    Rox
  • Easy Sprite Front Cover
    Easy Sprite