Home Computing Weekly


Sherlock

Author: B.B.
Publisher: Melbourne House
Machine: Spectrum 48K/128K

 
Published in Home Computing Weekly #85

Based on the famous fictional character, this is an adventure game in which you have to solve two sets of clues.

The first are the normal adventure game clues which must be solved to get to the right place, with the right thing, etc. Next you have to find a murderer, the classic Sherlock Holmes stuff.

This is the result of 15 months work by a team of programmers, led by the author of The Hobbit. Certain locations come with a picture of the place drawn to the screen, as well as the written description. One extra feature is a digital clock. This shows the passing of time in the plot, and can be utilised by the command "wait until..."

One anomaly is that Sherlock must pay a cabby or receive verbal abuse, but he is excused from train fares! However long the programming took, there are mistakes. The author couldn't make his mind up whether or not Daphne should begin with an upper or lowercase letter, and there are illogical responses to some requests.

B.B.

Other Spectrum 48K/128K Game Reviews By B.B.


  • Mini Office Front Cover
    Mini Office
  • Scramble Front Cover
    Scramble
  • Dodge City Front Cover
    Dodge City
  • Laser Zone Front Cover
    Laser Zone
  • Print Utilities Front Cover
    Print Utilities
  • Las Vegas Lady Front Cover
    Las Vegas Lady
  • Frenzy Front Cover
    Frenzy
  • Stomping Stan Front Cover
    Stomping Stan
  • Centipoid Plus 3 Front Cover
    Centipoid Plus 3
  • Cricket/Darts Front Cover
    Cricket/Darts