Home Computing Weekly


Kippy's Nightmare

Author: P.B.
Publisher: Data Force
Machine: TI99/4A

 
Published in Home Computing Weekly #40

This machine code game comes complete with an introduction using the Terminal Emulator II and its own high-speed loader.

Documentation is adequate, if a little confusing, consisting as it does of Extended Basic instructions and a short addendum for the Mini-Memory.

The game is confusing, too, throwing you in the deep end. The aim is to guide Kippy around a grid, using either the keyboard or the joysticks, in an attempt to cage up to six monsters, using Poofers (No, not poofters!).

I don't know what they are either. They appear to be some kind of time-bomb, counting down from eight to one on screen and then going POOF.

When Kippy walks on the grid, he lights up dots, across which the monsters cannot pass of their own volition, although they can push one another across. The restrictive powers of these dots wane though, so beware.

The game ends when Kippy has been caught by the monsters five times.

P.B.

Other TI99/4A Game Reviews By P.B.


  • Robin Hood Front Cover
    Robin Hood
  • Spy's Demise Front Cover
    Spy's Demise
  • Cassette File Handling Front Cover
    Cassette File Handling
  • Sloopy's Christmas Front Cover
    Sloopy's Christmas
  • Tex-Bounce Front Cover
    Tex-Bounce
  • Snout Of Spout Front Cover
    Snout Of Spout
  • Battle Tanks Front Cover
    Battle Tanks
  • Spude Front Cover
    Spude
  • Cross Country Car Rally Front Cover
    Cross Country Car Rally
  • Character Creator Front Cover
    Character Creator