Home Computing Weekly


Jungle Trouble

Author: D.C.
Publisher: Durell
Machine: Spectrum 16K

 
Published in Home Computing Weekly #32

Get axe, jump river on stepping-stones, cut down forest, swing over flaming pit, jump widening chasm and run for home.

Sounds simple but... if you don't get the run-up just right, in you go! With luck, you can run back to the bank, hungry crocodile jaws snapping at your bottom.

Chopping trees quickly blunts axes and it's back across the river for another.

Jungle Trouble

And the 'blooming monkeys' keep stealing your axe. You can kill them with a sharp axe if you're quick - I only managed it once!

Falling trees can ruin your health, swinging the pit needs judgement and hesitation thereafter makes clearing the chasm impossible.

The display is divided into four, Monkeys and Spare Men sit at the bottom, next comes the river, connected to the forest by a ladder, and another ladder connects the forest to the pit and final jump.

The graphics are fun. Three monkeys and three men parade with ceremony, and there are some nice touches of humour.

Four Speeds of Play - No. 1 confusingly being the fastest - movement by cursor keys - a running score is displayed and there is a hall of fame.

D.C.

Other Spectrum 16K Game Reviews By D.C.


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  • Micro-Prolog Front Cover
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  • Diamond Quest Front Cover
    Diamond Quest
  • Chopper X-1 Front Cover
    Chopper X-1
  • Alien Destroyer Front Cover
    Alien Destroyer
  • Abyss Front Cover
    Abyss
  • Star Trek Front Cover
    Star Trek
  • Valhalla Front Cover
    Valhalla
  • Jungle Adventure Front Cover
    Jungle Adventure
  • Abersoft Forth Front Cover
    Abersoft Forth