Crash


Meganova: The Weapon

Author: Nick Roberts
Publisher: Alternative
Machine: Spectrum 48K

 
Published in Crash #72

Meganova: The Weapon

Your quest is a tough one: you are Philipus Sunset and happen to have 'borrowed' a sprocket system from the evil Drowhar Empire when they weren't looking (who thinks up this stuff?). You now have to get the system back to your base in tip top condition with the Drowhars out to get you. You must fight against them in your space ship: only the most courageous can survive this challenge.

Basically this is Game Over II with new graphics. Yes folks, it also happens to be programmed by Dinamic who did the Game Over games. If you played Game Over II you'll see what I mean just by looking at the screen shot.

The graphics may be similar to other games, but they're well defined, and the parallax scrolling in the background gives a really good effect. Meganova is just a shoot 'em up, and the sprites are quite sluggish at moving along the screen too which spoils the effect. You collect extra power and weapons as you go along. Sound is there but not very impressive. The title tune is irritating and the effects won’t blow your mind.

Meganova is a cheap alternative (no pun intended) to full price shoot 'em ups but you won't be playing it for long. A decidedly average game.

Nick Roberts

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