Home Computing Weekly


Author: K.I.
Publisher: Interceptor Micros
Machine: Commodore 64

Published in Home Computing Weekly #71

Interceptor is really improving its standards of software. This is a fairly good example of what it now produces.

The game is based upon guiding your submarine around the caves of Shallic. There are enemy submarines, heat-seeking missiles, mines and other deterrents to stop you completing your mission, which is to visit all the caves before returning to your base.

This game is very hard. No-one can say it is easy or repetitive. Once you have got through a level you automatically re-start on your current level if you get killed.

A nice feature of the game is that you can decide how many lives you wish to begin with, three being the minimum and nine the maximum.

The graphics remind me of the lunar surface in Scramble. They have been implemented very well and seem to be flicker-free as they scroll in all four directions.

For anyone who likes Scramble-type games I recommend this one. Although it is not constant fast action, it is still very good.


Other Commodore 64 Game Reviews By K.I.

  • Death Star Interceptor Front Cover
    Death Star Interceptor
  • Forbidden Forest Front Cover
    Forbidden Forest
  • Up 'N Down Front Cover
    Up 'N Down
  • Frogger 64 Front Cover
    Frogger 64
  • Dancing Monster Front Cover
    Dancing Monster
  • Skramble Front Cover
  • Davy King Of The Wild Frontier Front Cover
    Davy King Of The Wild Frontier
  • Gumshoe Front Cover
  • Breden's Basic Front Cover
    Breden's Basic
  • Snooker Front Cover