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Gauntlet II (US Gold)
A great sequel, which should appeal to Gauntlet fans who still haven't tired of the genre.
Ikari Warriors (Elite)
A tremendously enjoyable shoot-'em-up which comes into its own in the two-player mode.
An offbeat golfing game that's different enough to warrant purchase. The multi-load is naff though.
Masters Of The Universe: The Movie (Gremlin)
A simple but appealing arcade adventure aimed - and indeed well suited to - a younger audience.
Full marks for trying a completely new concept. Unfortunately, it fails to convey any drama or action.
It's nice to look at, but suffers from poor playability.
Rastan Saga (Imagine)
An inconsistent, unrewarding and often dull arcade conversion.
Project Stealth Fighter (MicroProse)
This is superb, and should keep prospective Stealth pilots happily flying for months.
The Hunt For Red October (Grandslam)
A realistic, well-presented and playable simulation which could well appeal to arcade players in need of some substance.
An overly difficult shoot-'em-up lacking the necessary variety to sustain interest.
Unadulterated tripe - designers Probe must have very lax standards to let this through.
World Golf Tour (Electronic Arts)
A rough-hewn simulation which offers no real competition to the "Leaderboard" series.
Border Zone (Infocom)
For an Infocom adventure, this is just much too easy and I'm not sure that I like the built-in hint system either.
Jinxter (Rainbird/Magnetic Scrolls)
It's a must for all disk-drive-owning adventurers, though the disk-access time is extreme and contributes to the low interaction percentage.
Gunslinger (Datasoft/US Gold)
Once again the world of Commodore disk-based adventuring takes a giant leap backwards.
Football Frenzy (Alternative)
In the very first location, the text says the player can go east or north - though in fact only west and north are available. This sloppiness is unforgivable in a game marketed as a professional product.
Limited, derivative and visually difficult to follow.
IO (Into Oblivion) (Firebird)
A graphically superb shoot-'em-up which, although unoriginal, is both challenging and playable.
Apollo 18 (Electronic Arts/Accolade)
An entertaining and detailed simulation which should appeal to space fans.
A Question Of Scruples (Leisure Genius/Virgin)
A disastrous single player game, only mildly reprieved in its multi-player mode. Get the board game instead!
Demon Stalkers (Electronic Arts)
An unpolished Gauntlet clone which lacks bite.
Original, playable, but sadly flawed due to confusing controls.
Test Drive (Electronic Arts)
Side Arms (Go)
A playable conversion let down by the omission of some of the arcade's more appealing features.
Sub Battle Simulator (Epyx)
A complex simulation marred by an appalling lack of playability.
Point X (Powersoft)
Yet another scrolling shooter? Ok, it's entertaining but it's hardly fresh.
Plenty of action, mayhem and destruction. A brilliant tie-in of an equally brilliant film.
Garfield: Big, Fat, Hairy Deal (The Edge)
Successfully captures the spirit of the cartoon strip, but is sadly let down by plodding gameplay.
BMX Kidz (Firebird)
A well-presented and playable budget game with good potential for enjoyment.
I, Ball II (Firebird)
Fifty levels of blasting action... A more than worthy sequel and a very entertaining game in its own right.
Battle Valley (Rack-It)
An extremely well presented game in all respects. Excellent.
Code Hunter (Firebird)
An excellent and unusually-designed budget game which is both playable and compulsive.
Osmium (The Powerhouse)
A cheap and decidedly uncheerful version of Delta.
Zybex (Zeppelin Games)
An excellent program which overshadows many similar full-priced games.
Fruit Machine Simulator (Codemasters)
Tedious, pointless and not very addictive.
Zip (The Powerhouse)
A weak game in every department.
Droid Dreams (Bug-Byte)
A very weak budget game of absolutely no value whatsoever.
Little Green Man (Bug-Byte)
An average arcade adventure/shoot-'em-up with unusual elements which could prove appealing.
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