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Knight Lore (Ultimate) (Amstrad CPC464)
The extra colour to the game adds a startling new dimension to the program compared to the Spectrum original.
Knight Lore (Ultimate) (BBC Model B)
I was hooked right from the start. Great to look at and great to play.
Gribbly's Day Out (Hewson Consultants) (Commodore 64)
The real star of this is Gribbly. His large eyes, comic expressions, and bubble-blowing antics are a real treat. We defy anybody not to smile at him.
Icicle Works (Statesoft) (Spectrum 48K/Plus)
I was quite disappointed when I first saw Icicle Works... If you want a game of this type, I'd recommend Boulder Dash.
Talladega (U. S. Gold) (Commodore 64)
Fun for a while but lasting appeal could be limited. For race track addicts only.
BC II: Grog's Revenge (U. S. Gold) (Commodore 64)
If you liked BC's Quest For Tires, you'll probably love Grog's Revenge.
Ghostbusters (Activision) (Amstrad CPC464)
Will be one of the biggest sellers on the Amstrad this summer.
Kissin' Kousins (English) (BBC/Electron)
Although there's nothing vastly original about this straightforward arcade-style game, it's punishing on the reflexes.
The Wizard And The Princess (Melbourne House) (Commodore 16)
The idea of loading in section after action makes good use of the limited memory size.
Stringer (Addictive Games) (Commodore 64)
The game features cartoon-type characters, five skill levels and full joystick control.
Defence 16 (Probe Software Ltd) (Commodore 16)
There has been quite a void of Commodore 16 software since the machine was originally launched, but Defence 16 seems to indicate an upturn in the quality.
Ghettoblaster (Virgin Games) (Commodore 64)
I love this...! The music is truly funky - with twelve original rockin' rhythms.
Strangeloop (Virgin Games) (Commodore 64)
The graphics and sound are good and the joystick gives smooth and easy control of the spaceman. It also comes with a game save facility.
Komplex (Legend) (Spectrum 48K)
Oh dear. After the disaster of The Great Space Race, Legend make a comeback bid with Komplex. But it fails.
Daley Thompson's Decathlon (Ocean) (Amstrad CPC464)
A gold medal for Ocean, once again. The background graphics are superb and the animation of Daley as he runs and jumps across the screen is brilliant.
Confuzion (Incentive) (BBC/Electron)
Totally addictive... will have you hooked as soon as you start playing.
The Rocky Horror Show (CRL) (Spectrum 48K/128K)
The Rocky Horror Show looks good, sounds good and is very addictive - just like the show itself!
Master Of The Lamps (Activision) (Commodore 64)
Contains some great sound - vital to solving some of the game's stages - and exciting graphics.
Ciphoid (Monarch) (Commodore 64)
It's really just a simple zap-the-aliens shoot out. The disc version includes "attacks" on earth cities like London and Paris with authentic-looking skylines.
Saimazoom (Dinamic) (Spectrum 48K)
Good graphics... This game will soon have you hooked.
Glass (Quicksilva) (Spectrum 48K)
An extremely well presented and playable game.
Bounty Bob Strikes Back (Big Five Software) (Commodore 64)
It's the same format as Miner 2049:er but a lot tougher. A worthy successor it is too.
Roland Rat (Ocean) (Commodore 64)
Amusing if not particularly stretching. Suitable for younger gamers.
Revs (Acornsoft) (BBC Model B)
Acornsoft is promoting Revs as the 'most advanced race simulator yet'. A bold claim but one which is probably justified.
Chicane (Kempston) (BBC Model B)
Good fun... It features a choice of six Grand Prix racing circuits including Silverstone and Monaco, gear changes, working wing mirrors, spins and crashes.
Super Huey (Cosmi) (Commodore 64/Atari XE)
Graphics are pretty basic but the sound is great - you hear the roar of the engine and the swish of the blades.
Spy Hunter (U. S. Gold) (Spectrum 48K)
The graphics on all versions are good and the game is totally addictive. Get it!
More Games Without Frontiers (8th Day) (Spectrum 48K)
These 'games without frontiers' are always original and worth every penny.
The Greedy Dwarf (Goldstar) (Acorn Electron)
A high standard text adventure with fast response, and no spelling mistakes that I could find.
Mindshadow (Activision) (Commodore 64/128)
The problems are fairly well placed and the difficulty level provides for some hard thinking and experimentation with ideas, whilst at the same time not being too mind-boggling.
The Jewel Of Power (Slogger) (Spectrum 48K)
An illustrated adventure in which you find yourself in an ordinary house with something most peculiar going on down in the cellar. To start, the graphics are rather crude and garish, but they improve as you move away from the house.
Ground Zero (Artic Computing) (Spectrum 48K/128K)
Although a well-written game, I found the subject too depressing to be enjoyable.
The Talisman (Games Workshop) (Spectrum 48K)
I was very disappointed with this. After the initial novelty had worn off, I lost interest and it became a real bore to play.
The Pay-Off (Bignose) (BBC/Amstrad)
The layout of this adventure is very similar to that used by Scott Adams, even down to the same amount of text that appears on the screen at any one time.
The Fourth Protocol (Hutchinson) (Spectrum 48K)
The first sections of the game use icon-driven graphics enabling you to access the computer, use files, telephones, etc. They are easy and - above all - fun to use.
Clues-o (Imperial Software) (Spectrum 48K/128K)
Sherlock very much puts a game like Clues-O in the shade, for the characters seem lifeless and wooden in comparison with Basil, Watson and co.
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