Glass (Quicksilva) Review | Computer & Video Games - Everygamegoing

C&VG


Glass
By Quicksilva
Spectrum 48K

 
Published in Computer & Video Games #45

Glass

It's 2185 and the Planet Hydon has fallen to the pseudo-conscious Metalliks! And as usual you are the loony chosen to blast the aliens back to where they came from!

This is the scenario of the latest game from the revamped Quicksilva organisation. It's basically a 3D shoot-out - but with lots of added ingredients. Buggy Blast meets Star Wars!

You begin your mission to destroy fourteen alien citadels in a launch tube and you are blasted into a hostile sector full of Metalliks. Survive your limit in one sector and you warp onto the next where more dangers await. Some sectors take place among Star Wars-type towers - you race through mega-speeds avoiding them. Others take place in space where 2010-type spacecraft pass before your laser sights. These spaceships are simply stunning. The graphic detail on them is superb.

And talking of graphics, these are really what make the game different. The programmer has made a big effort to create original aliens. The destruction of the alien citadel is pretty neat too!

Glass is an extremely well presented and playable game. But once the novelty of the neat graphics has worn off how long will the appeal of the game last?