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The New Zealand Story (Ocean) (Commodore 64/128)
Surreal leaping action combines with a strong shoot-'em-up element to create gameplay of the best sort: the fun sort!
Rainbow Islands (Firebird) (Amiga 500)
Colourful, loud and fun, it's like having the coin-op in your own bedroom!
Gemini Wing (Virgin) (Amiga 500)
Standard blasting fodder with a few extras to liven it up.
Inner Space (Interactive) (Commodore 64/128)
A mediocre shoot-'em-up with irksome add-on weapons.
Hostages (Infogrames) (Commodore 64/128)
Interesting, at least in the short-term.
Grand Prix Circuit (Accolade) (Amiga 500)
Rather disappointing. I suppose, if you can't be bothered with a complex simulation, this is a playable alternative.
The Champ (Linel) (Amiga 500)
Typically playable beat-'em-up action. A shallow simulation that's certainly not a knockout.
Personal Nightmare (Horrorsoft) (Amiga 500)
The 'Hammer horror'-style plot is chilling and there are plenty of puzzles to solve and people to rescue while you admire the gorgeous scenery.
Demon's Winter (SSI) (Commodore 64/128)
The game's main flaw is undoubtably its dull appearance, especially on the Amiga); the graphics are very simple and largely unanimated even in combat, and sound is virtually non-existent.
Curse Of The Azure Bonds (SSI) (Commodore 64)
A worthy sequel to one of the better RPGs around.
Breach (Artronic) (Amiga 500)
A good beginners' game with the challenge to match but too simple in scope and ideas to provide a long term challenge.
Fire Brigade (Panther Games/Mindscape) (Amiga 500)
A very realistic and gritty rematch of the Battle of Kiev with one of the most formidable challenges around.
Laser Squad (Blade) (Commodore 64/128)
An absorbing and very fresh approach to man-to-man combat in the future.
Enduro Racer (The Hit Squad) (Commodore 64/128)
The worst thing to do with this title is to look at it as an arcade conversion - do that and you'll probably hate it. You may find yourself ignoring the discrepancies, and sitting down to a good, hard rev-up!
Daley Thompson's Decathlon (The Hit Squad) (Commodore 64/128)
Poor Daley. First he came fourth in the Olympics, now this... Both should retire gracefully.
Blue Thunder (Encore) (Commodore 64/128)
If you're after a cheap touch of nostalgia, by all means try this out. But Encore's Airwolf is much better.
Rally Cross Sim (Codemasters) (Commodore 64/128)
With the addition of a simultaneous two-player option, this is an interesting little title.
Rambo (The Hit Squad) (Commodore 64/128)
Just like the film from which it is licensed, this is mindless violence at its very best, and a game which no self-respecting C64 owners should be without.
Indiana Jones And The Last Crusade: The Action Game (US Gold) (Amiga 500)
A second-rate, and very poorly presented, platforms and ladders game.
Licence To Kill (Domark) (Amiga 500)
An excellent movie souvenir and a good game too.
The Running Man (Grandslam) (Amiga 500)
A nicely presented, but not completely unoriginal, beat-'em-up.
Red Heat (Ocean) (Commodore 64)
A good beat-'em-up which is just a bit too long-winded.
Kult (Exxos) (Amiga 500)
A first-class game... Not quite in the Infocom league, but still very respectable.
Tom And Jerry (Magic Bytes) (Commodore 64/128)
Nice graphics, shame about the gameplay. Soon gets repetitive.
Garfield: Winter's Tail (The Edge) (Amiga 500)
Fun for a while, with its cheerful tunes and cartoon appeal. Only three levels though.
Fiendish Freddy's Big Top O' Fun (Mindscape) (Amiga 500)
As funny as any Loony Tune cartoon, and an excellent game to boot.
Savage (Firebird) (Amiga 500)
Three fun games... The first two levels are tough.
Phobia (Imageworks) (Amiga 500)
Good, solid alien blasting with unique graphics.
Dominator (System 3) (Amiga 500)
Interesting graphics combine with good gameplay to make an above-average shoot-'em-up.
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