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Blasteroids (Imageworks) (Commodore 64)
An extremely playable, top class arcade conversion.
Supertrux (Elite) (Commodore 64/128)
Another technically dowdy road racer, its relative originality being its saving grace.
Dynamic Duo (Firebird) (Commodore 64)
Less of an arcade adventure than a test of stamina - which we all failed.
Who Framed Roger Rabbit? (Activision) (Commodore 64/128)
Another game which relies on a licence rather than technical merit to impress. Avoid.
Live And Let Die (Domark) (Amiga 500)
A fair 3D blast 'n bump without the necessary flair to make it special.
4th And Inches (Accolade) (Amiga 500)
An accurate, no-nonsense sport simulation with a slightly disappointing no-frills approach.
Populous (Electronic Arts) (Amiga 500)
An amazingly original and superbly constructed strategy game.
Space Harrier (Elite) (Amiga 500)
A pretty hot conversion of an even hotter arcade machine.
Super Hang-On (Electric Dreams) (Amiga 500)
A great motorbike game, and a brilliant arcade conversion.
The Munsters (Again Again) (Commodore 64)
A licence that has a fraction of the entertainment value of the TV show.
Zany Golf (Electronic Arts) (Amiga 500)
A great 'sports' game which is good for a laugh or ten. Only nine holes though, so you may well get bored after a bit.
Dugger (Linel) (Amiga 500)
A very basic game design which should have gone out with the Ark.
Mini-Golf (Gremlin) (Commodore 64/128)
An initially pleasing program that loses its appeal rather quickly.
Advanced Ski Simulator (Codemasters) (Amiga 500)
An overpriced joke. Apart from the fairly good graphics, there's absolutely no difference between this Amiga version and the £2.99 C64 budget game. £19.99? Come off it, guys!
Flying Shark (Firebird) (Amiga 500)
An average blast with no real distinguishing marks.
Eliminator (Hewson) (Commodore 64)
A well-presented piece of programming, which would benefit from a tweak here and there in the action stakes.
Butcher Hill (Gremlin) (Commodore 64)
A playable but very average mixture of exploration and shoot-'em-up.
I.K.+ (System 3) (Amiga 500)
The best karate game you can buy for the Amiga, so far.
Wanderer (Elite) (Commodore 64/128)
A tedious game with a 3D gimmick... and not much else.
Deflektor (Gremlin) (Amiga 500)
Not a bad puzzle game, but it shouldn't be as easy as it is.
Captain Fizz Meets The Blastertrons (Psyclapse) (Amiga 500)
A sub-standard search game from a company that has given us much better.
Fish (Magnetic Scrolls) (Commodore 64/128)
It's quite expensive for what it is, but the gameplay is definitely worth it.
Dan Dare 2 (Ricochet) (Commodore 64/128)
Amazingly colourful graphics, some neat sound effects (even if they're a bit sparse) and brilliant fast-action gameplay.
International Speedway (Silverbird) (Commodore 64/128)
It's race round, look at the scores, race round again. Not that bad really... just boring.
Orion (Rack-It) (Commodore 64/128)
What on earth is happening to Graftgold? Once upon a microchip, they were the name for quality computer games; now they seem to have become content to produce any old rubbish.
Pastfinder (Mastertronic) (Commodore 64/128)
The control of the Leeper is a little strange, but in no way frustrating, and once you've got the hang of it, it's very difficult to tear yourself away.
Zone Trooper (Gamebusters) (Commodore 64/128)
This is the worst budget game to appear for a while.
Tomcat (Players) (Commodore 64/128)
The graphics are bland, consisting of grey sprites and mostly grey backdrops, the sound is weak and the gameplay highly derivative - just shoot-dodge-shoot.
Grand Prix Circuit (Accolade) (Commodore 64)
An excellent racing simulation, its only real failing being a diabolical loading system. Check out the disk version.
Dungeon Master (FTL/Mirrorsoft) (Amiga 500)
DNA Warrior (Artronic) (Commodore 64)
An unusual combo of shoot and explore elements which just falls short of being great.
War In Middle Earth (Melbourne) (Commodore 64/128)
A very competent wargame which is just that bit too slow.
R-Type (Electric Dreams) (Amiga 500)
An amazingly playable and superbly accurate arcade conversion.
4 Soccer Simulators (Codemasters) (Commodore 64)
A package of extremely questionable value.
Galdregon's Domain (Pandora) (Amiga 500)
An absorbing, if disappointing, complex 3D-style RPG.
Denaris (Firebird) (Amiga 500)
A good shoot-'em-up which doesn't quite reach the top-notch quality of the C64 version.
Incredible Shrinking Sphere (Electric Dreams) (Commodore 64)
A highly original and engrossing Marble Madness-style puzzle game.
Willow (Mindscape) (Amiga 500)
The vote is unanimous. Willow is one of the worst Amiga games of all time. Avoid it at all costs.
Cosmic Pirate (Outlaw) (Amiga 500)
An extremely playable and well-presented space game.
Motor Massacre (Producer) (Amiga 500)
Aargh! Street Machine meets Miami Vice and turns out worse than both!
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