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Catastrophe (Mirrorsoft) (Commodore 64)
An immensely simple game which I just couldn't stop playing.
Zombie Zombie (Quicksilva) (Spectrum 48K)
A totally new challenge to Ant Attack... The wonderfully realistic 3D graphics have the added bonus of colour too.
The Perils Of Willy (Software Projects) (Commodore Vic 20)
At last - a game comparable to Manic Miner for the Vic... I've no doubt this'll be at number one in the Vic charts for months.
Starbike (The Edge) (Spectrum 48K)
A bit more variety in what you have to do and the game could have been a great deal more fun.
Beach Head (US Gold) (Spectrum 48K)
As Spectrum multi-screen shoot-'em-ups go, you're unlikely to find anything better than this.
Dark Star (Design Design) (Spectrum 48K)
The program can be moulded to the player's skill and there's plenty of galaxy to keep you hooked.
Kung Fu (Bug-Byte) (Spectrum 48K)
Well-animated sprites. But success seemed to depend rather more on luck than skill.
Handy Andy (Omega) (Spectrum 48K)
Horrid graphics and sound and a mindless task for you to complete. The only thing this game is handy for is the rubbish bin.
Deux Ex Machina (Automata) (Spectrum 48K)
Some aspects of the package are stunning - the opening graphical sequence, for one... But I found the storyline ultimately to be pretentious rubbish.
Vertigo (Unique) (Spectrum 48K)
Overall, due to control problems and poor presentation, I must give what may have been a reasonable game a definite thumbs down.
Tiler (Interceptor Micros) (Spectrum 48K)
With the time it takes to transport tiles to the roof and your only adversary the bouncing Rob, this game rapidly loses what little shine it has.
American Football (Argus Press) (Spectrum 48K)
Football Manager has ruled the roost for ages as the best sports strategy game, but this is far superior... Buy it.
Zenji (Activision) (Spectrum 48K)
I guarantee that even if you hate puzzles, this one will have you hooked! You compete against yourself... perhaps that is what makes it so enthralling.
Yumping Yosser (Knight) (Dragon 32)
Careful positioning is required though or you may bang your head on the base of a platform or not make enough height.
Bruce Lee (Datasoft/US Gold) (Atari 400)
Apart from the lack of sound and a rather anti-climatic last screen (in which you confront the Wizard), Bruce Lee is a great game and well worth the price.
Back Track (Incentive) (Dragon 32)
Wonderfully difficult and great to play. The lovely way that poor Eddie digs his heels in to stop himself being pushed into the maze is tearjerking!
Hesgames (Hesware) (Commodore 64)
I rate it high... It is on disk but £27.95 is still very expensive for the average C64 owner!
Trouble Brewing (Silversoft) (Spectrum 48K)
Graphics are colourful and the gameplay can be quite demanding, but there's only five screens.
Battle Ground (Omega) (Commodore Vic 20)
Just another shoot-'em-up to join this already overcrowded area of the games market for the Vic. But not bad value for money at £1.99.
Dodo Lair (Software Projects) (Commodore Vic 20)
There seem to be one or two minor bugs in this game, but this doesn't detract from its playability.
Mega Vault (Imagine) (Commodore Vic 20)
Without doubt, the best game I have ever seen on the Vic.
Tarzan (Alligata) (BBC Model B)
An excellent platform game. By no means impossible too; frustration and hope are finely balanced.
Copter Capers (A&F) (BBC Model B)
I'm sure many will enjoy playing Copter Capers, but I felt that the single screen, the simple concept and the rather crude graphics left a lot to be desired.
Hi-Bouncer (Mirrorsoft) (BBC Model B)
The way in which the various Mr. Men walk in front and behind objects is very impressive. The music is very good too.
Sinbad (Virgin) (BBC Model B)
The game doesn't live up to its inlay. A great pity because the idea behind the game is very good. The graphics aren't bad either.
Games Creator (Mirrorsoft) (Commodore 64)
A very good package for those (like me!) who want to write their own games with the minimum of effort.
Terrorist (Virgin Games) (Commodore 64)
The only thing which terrorised me about this game was the price.
Time Zone (Channel 8) (Commodore 64)
May not stimulate the mind much, but we all like some mindless alien massacre once in a while.
Traffic (Quicksilva) (Commodore 64)
Quite a playable game, and challenging into the bargain.
Chiller (Mastertronic) (Commodore 64)
Although the gameplay is of an unoriginal type, Chiller still represents a challenge of a high standard. At this price, a real must.
Falcon Patrol 2 (Virgin Games) (Commodore 64)
The VTOL jet moves very realistically... It is small things like this - often overlooked in computer games - that make this game so satisfying.
Poster Paster (Taskset) (Commodore 64)
Another hit from Taskset. A good idea, combined with good graphics and sound.
Gumshoe (A 'n F) (Commodore 64)
Great fun, especially the fist fights where you really get to grips with your adversary.
Black Knight (Interdisc) (Commodore 64)
Points the way to an exciting future... but one which will need to be improved upon.
Cliff Hanger (New Generation) (Commodore 64)
Every success brings a great feeling of satisfaction as your character hops up and down in delight.
Tachyon Fighter (Memotech) (Memotech)
Although this game is obviously just a Buck Rogers clone, it gave me some good old-fashioned 3D fun.
Mr. Robot And His Robot Factory (Beyond) (Commodore 64)
Cartoon-style graphics, and the feature for designing your own screens is excellent.
Space Ace 2101 (Ozi Soft) (Commodore 64)
All in all, a tactical but hard game with lots of different sequences to keep your interest.
High Noon (Ocean) (Commodore 64)
The movement is poor and the graphics not brilliant, but the idea and the sound make up for that.
Lazy Jones (Terminal) (Commodore 64)
A great game... It's cleverly structured so that you only get one shot at each mini-game - you're not given time to get bored!
Boulder Dash (Statesoft) (Commodore 64)
Original, extremely challenging, and monstrously addictive.
Jet Pac (Ultimate) (BBC Model B)
The few niggles about the BBC version of this game do not detract from what is an exceptionally addictive and classy shoot-'em-up.
Gunslinger (Omega) (Commodore Vic 20)
The original arcade game Boot Hill just sat and collected dust and cigarette ash. Well, Gunslinger is based on the same idea.
Roland In Time (Amsoft) (Amstrad CPC464)
As a platform game, this rates very highly indeed - it's pretty, the different screens show considerable variety, and above all it has real depth.
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