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Mission X (Datasoft) (Intellivision)
Groan, I wanted to stop playing as soon as I started. River Raid for the Atari 2600 is a much more addictive and playable game.
Phaser Patrol (Arcadia Corporation) (Atari 2600)
A classic space shootout.
Pickaxe Pete (Philips) (Philips Videopac)
Not the best game I've seen for this system. There are supposed to be nine levels of play - but to me most of the arrangements of the platform looked remarkably similar.
Armor Attack (Gce) (Vectrex)
A great game for battle fans which makes good use of the Vectrex graphics. Worth taking a look at.
Dragon Stomper (Starpath Corporation) (Atari 2600)
An interesting departure from the normal space games... You'll need all your wits about you to survive and defeat the Dragon.
Violent Universe (Quest Microsoftware) (Spectrum 16K)
An addictive game and well worth playing.
Hopper (Acornsoft) (BBC Model B)
Enjoyable to play and remarkably good value.
Knot In 3D (New Generation) (Spectrum 48K)
Most 3D games have either a graphics display or are an addictive playable game - but not both, this is one of the few that combine these qualities.
Painter (CDS Microsystems) (Spectrum 16K)
Four very easy mazes... The game uses no high resolution graphics, the man is badly animated and drawn and you are pursued by a single ghost who appears to have absolutely no intelligence at all!
Terror Daktil (Melbourne House) (Spectrum 48K)
If you want to show off your Spectrum's graphics to your friends then this is the game for you. If you want a game which you'll keep coming back to play, then you can probably find something else.
3D Tunnel (New Generation) (Spectrum 16K/48K)
The game runs on any Spectrum, and two versions are available. The smaller version lacks a demo mode and also, unfortunately, the tube train.
Car Wars (Texas Instruments) (TI99/4A)
Nothing exceptional here... If you like dodgems then you'll find this quite playable although this is not helped by the awkward joysticks.
Krazy Kong (Anirog) (Commodore Vic 20)
This conversion does at least reproduce most of the elements of the original. However, the running movement of Mario is the most ungainly video game animation I have seen in a long time.
Hover Bovver (Llamasoft) (Commodore 64)
The graphics and sound are excellent and detail is precise.
Fort Apocalypse (U. S. Gold) (Commodore 64)
Player missile graphics, redefined characters, and a multi-graphic mode display.., The game has amazing graphics, utilising fine scrolling (horizontal and vertical).
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