Terrorists appear in windows across the street and you have to slide this character from side to side shooting them, with the proviso that they are not holding a hostage in front of them. Even alcohol doesn't make this look any better.
How deep in the maze of collapsing floors, ladders, etc, he can go is something I don't know yet, but I've every intention of finding out. All I can say is it's pretty big and it should keep you going for some time.
Delaying the inevitable is, as their critics will tell you, the ultimate point of all arcade-style games, because sooner or later the computer is going to beat you. But this one is a bit too obviously a losing rear-guard action for comfort.
The animation isn't very successful, the stagecoach, a boxlike affair, particularly does some very odd-looking things with perspective when it's changing direction. Still, it's entertaining enough and an original concept.
If projects like this can push computers and computer games further towards the real world and further towards being a media form, then so much the better. However, in this specific case, with the best of intentions, the goods are simply not delivered.