Your Sinclair


Pro Boxing Simulator

Author: Rich Pelley
Publisher: Codemasters
Machine: Spectrum 48K/128K/+2/+3

 
Published in Your Sinclair #55

Pro Boxing Simulator

No prizes for guessing what this one's about (boxing, actually). "okay, okay," you're thinking, "we've seen a fair few boxing sims in our time - what makes this one different?" Absolutely nothing actually. Just your standard slow and rather crappy punch-'n'-block simulation. The only 'highlights' are the foul moves - headbutts and groin punches etc - which you can stick in here and there (providing the ref's not looking, that is). Not that they're particularly thrilling though. And nor is the rest of the game for that matter. It's slightly better in two-player mode, but the thing's so damn slow that I could think of a million and one better things to do rather than be playing this (playing something else, for instance). And just when I thought Codie games were getting better. Ho hum.

Rich Pelley

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