Home Computing Weekly


Cosmic Bounce

Author: A.W.
Publisher: Cable
Machine: Commodore 64

 
Published in Home Computing Weekly #61

When I first saw the inlay to this cassette, my immediate reaction was "Oh no, not another space destruction game!". Much to my surprise, this game turned out to be well-designed, amusing and very difficult.

You play the part of the pilot of a Plasmobile. Your task is to protect an energy source from intruders called Doovries. Unlike most games, where you have a rapid fire hyperlaser, you have a single plasma bolt. When fired, the bolt zips around the screen rather like a ball on a pinball table. If it hits a Doovrie... the intruder dies; if it hits the power source... you die. To re-use the plasma ball, you must catch it with your ship (not an easy feat). If the Doovries hit the power source, you lose a life.

The design and programming of the game are of a high standard. All animaton is smooth and the design of the Doovries is highly amusing.

This is a well produced product which offers great value and will keep your attention for many hours.

A.W.

Other Commodore 64 Game Reviews By A.W.


  • MCT Basic Front Cover
    MCT Basic
  • Mikro 64 Front Cover
    Mikro 64
  • Mr. Frosty And The Killer Penguins Front Cover
    Mr. Frosty And The Killer Penguins
  • Lord Of The Balrogs Front Cover
    Lord Of The Balrogs
  • Mr. Wiz Front Cover
    Mr. Wiz
  • Exterminator Front Cover
    Exterminator
  • Bridge Player 2 Front Cover
    Bridge Player 2
  • Caesar's Travels Front Cover
    Caesar's Travels
  • Nato Commander Front Cover
    Nato Commander
  • Combat Lynx Front Cover
    Combat Lynx