As adventures go, this is extremely simple. I would say that if this is the standard of future games in the series, they should be advertised as suitable for beginners, or sold as budget software. Read Review
Breaking through the dense cloud cover, you were relieved to see a dazzling white snowfield spread below you. Desperately preparing for a crash landing, you were distracted by a glint of sunlight on glass - a building? Could this be the lost civilisation? Your attention however was drawn back to the ground, hurtling towards you...
An illustrated adventure fantasy set deep in the Himalayan mountains. Written on the Graphic Adventure Creator by Tim Walsha and Simon Lipscomb.
The Medallion Adventure Series
Winter Wonderland is one of the first in the Medallion Graphic Adventure series. The Medallion adventure award is only given to the very best adventures written using the Graphic Adventure Creator.
Having studied and practised Anthropology for over ten years, you had all but given up on your dreams to make some great discovery that would put your name in the history books. Until, that is, you received a Telex from your Russian Archeologist friend, Sergio Kirov, currently working in Tibet. In it, he claimed to have discovered evidence of a civilisation that had advanced at exacty the same rate as the rest of Mankind, yet totally independent of it.
Sergio requested that you come to Tibet as quickly as possible to give your expert advice. Naturally, you booked a flight as soon as you could.
Landing at Lhasa airport you found that Sergio was not there, but one of the locals told you that he had left a message telling you to meet him at the dig site. As this was on the lower slopes of the Himalayas - easily accessible by aircraft - and you being a competent pilot, you hired a run-down Cessna from a small airfield and set off, following Sergio's instructions on how to find the dig.
You were, however, in too much of a hurry to check the weather forecast and you soon became caught in a freak snowstorm that took you higher and higher into the mountains. The tiny plane's engine could not cope with the altitude and soon gave up, leaving you flying blind with no engine. Your Mayday calls went unanswered, so you decided to try and land, hoping and praying that you were above flat land.
Breaking through the dense cloud cover, you were relieved to see a dazzling white snowfield spread below you. Desperately preparing for a crash landing, you were distracted by a glint of sunlight on glass - a building! Could this be the lost civilisation?
Your attention however, was drawn back to the ground hurtling towards you...
Playing The Adventure
Upon loading, the computer will show your current predicament and ask you what you wish to do. You can then enter your instructions.
GIVE THE ICICLE TO THE SHOPKEEPER
Some commands can be abbreviated, e.g. N for NORTH, INV for INVENTORY, etc.
Winter Wonderland incorporates a parset which enables you to enter multiple commands separated by AND, THEN, a comma or a full stop.
The word IT will be interpreted as the last noun entered, e.g. in the above example - IT = the box.
Don't be too generous!
Make a map of your travels
Tape: *RUN (RETURN)
Disc: Hold the SHIFT key and tap BREAK.
The following utilities are also available to allow you to edit the supplied screens of this game:
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).