|Genre:||Adventure Game: Text/Illustrated|
|Cover Art Language:||English|
|Machine Compatibility:||Dragon 32, Dragon 64|
|Release:||Professionally released on Cassette|
|Available For:||Acorn Electron, BBC Model B, Commodore 64, Dragon 32, Spectrum 48K/128K & Tandy Color Computer 1/2|
|Compatible Emulators:||XRoar 0.33.1 (PC (Windows))|
|Original Release Date:||15th December 1983|
|Original Release Price:||£7.95|
|Market Valuation:||£2.50 (How Is This Calculated?)|
|Box Type:||Cassette Single Plastic Black|
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The chapters are independent, but you can only progress by completing the earlier ones. Read Review
The best adventure game for the Dragon on the market that I've seen. Read Review
An epic three part family adventure spanning six countries in a search to unravel the secrets of the diary. In text and high resolution graphics.
At last the mysteries seem to be unfolding before me. Very soon, I sense, the ultimate secret will be mine. But also, I can sense the evil forces closing in. Every day they seem stronger. It is my duty, then, to maintain this journal of events, so that it may guide he who may follow, if anything should happen..."
This is an adventure in three chapters, each being an adventure in its own right and loading separately. You may only progress to Chapter 2 when Chapter 1 has been completed and likewise with Chapter 3. All three chapters are linked by the diary and its contents, and many skills and talents are needed to finish the complete adventure.
Each chapter is preceded by a title page while the main program is loading. Each program takes about a minute to load.
You are the blue cross; the deadly flames are represented by the red circles. The only keys you will use are the arrow keys, for movement, and the E, O and T keys, as explained in the lower section of the screen. In most cases, objects that you find must be Examined (E), before you can take any action with them.
This is a real time text adventure. Being real time, you must take note of the time displayed at the top of the screen. You must also watch your money, as you need £10 per day to survive - otherwise you don't survive!
The object of this chapter will become clear on 'consultation'. When travelling in the Underground, use your arrow keys for movement and the Space bar to return to the streets (it will also cost you £2 per journey).
This game is a traditional text adventure, with a vocabulary of over 70 nouns and 50 verbs, and a two-dimensional grid structure. This adventure uses the standard word entry format of: ACTION OBJECT (ENTER). E.g.
OPEN DOOR (ENTER)
For speed, all words can be abbreviated to three letters. Movement is by the usual GO NORTH, SOUTH, EAST or WEST commands. There is also a limited help facility, on typing the word HELP. There is no inventory option, as this game requires you to collect information, rather than objects. For the same reason there is no SAVE option within this game, though you can "save" the fact that this chapter has been completed.
This chapter consists of eight separate challenges, designed to test you on a wide range of abilities. Only by completing each stage successfully can you complete this chapter, and hence solve the mystery of Pettigrew's Diary. You may restart this chapter at any stage, providing you possess the relevant codeword. All playing instructions are included in the program.
If you find yourself completely stumped and getting nowhere with this adventure and need some help, send an SAE stating your problems, to us.
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A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
|Download||What It Contains|
|A digital version of Pettigrew's Diary suitable for XRoar 0.33.1 (PC (Windows))|
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The 1 most recent sales for this item are as follows:
|Date Sold||Price Sold For||As Part Of Bundle||By User|
|8th December 2017||£1.99||No||dave_e|
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