|Genre:||Arcade Game: Shoot-em-up|
|Cover Art Language:||English|
|Machine Compatibility:||Commodore 64|
|Release:||Professionally released on Cassette|
|Available For:||Amstrad CPC464, Atari 400/800/600XL/800XL/130XE, BBC Model B, Commodore 16, Commodore 64/128, Nintendo & Spectrum 48K/128K/+2|
|Compatible Emulators:||WinVICE 2.4 x64 (PC (Windows))|
|Original Release Date:||27th April 1985|
|Original Release Price:||£7.95|
|Market Valuation:||£3.00 (How Is This Calculated?)|
|Box Type:||Cassette Single Plastic Clear|
|Author(s):||Neil A. Bate & Chris Harvey|
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I hope people do persevere with Airwolf, but I'm sure interest could have been sustained if something had made it easier. Read Review
The graphics and sound are extremely good... Scrolling is smooth and flicker-free. Read Review
Five scientists, each on a very difficult route... Hours of frustration and jubilation guaranteed. Read Review
String Fellow Hawke, a former Vietnam chopper pilot, and the only man in the free world trained to fly the billion-dollar helicopter "Airwolf" you have been assigned a dangerous rescue mission by the Firm.
Airwolf is a highly sophisticated, billion dollar combat helicopter, capable of super-sonic speeds with a weaponry system way ahead of its time.
Hawke is the only pilot capable of handling Airwolf and so has been appointed the task of penetrating the defence systems of an underground terrorist base devised by the criminal mastermind General Zaranov.
The General has created what he believes to be the most sophisticated and impenetrable prison known to man.
Imprisoned in the depths of these tortuous caves located deep below the sun-scorched deserts of Arizona, are the General's team of brilliant scientists kidnapped and imprisoned only to serve the General in his quest for world dominance.
You, as String Fellow Hawke, must rescue the scientists and overcome the massive defence capabilities using a combination of arcade skill and fast logical thinking.
Your many missions will take you through the miles of treacherous caverns and tunnels, each leading to the completion of your supposedly impossible objective.
"Go for it, Stringfellow Hawke!"
Use a joystick in port 2 to play
RESTORE - Restart, SPACE - Music On/Off
Hold down the Shift key and press RUN/STOP
Written and designed by Neil A. Bate
Graphics by Chris Harvey
This game was mentioned in the following articles:
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