Crash


Xanthius

Author: Ben Stone
Publisher: Players
Machine: Spectrum 48K

 
Published in Crash #48

Xanthius

Once upon a time on the planet Xanthius, many atmosphere-processing (AP) plants were constructed by a crew of mechanoid navvies. But at eight of these plants the generators have developed faults, and in Xanthius you are sent to carry out essential repairs.

Ensconced in a spindly biped Protopod, you start working your way through the multiflooted world where antigravity beams and automatic platform lifts connect levels.

Froth creepers and snuffling crustaceans occupy the pathways; some of this assorted crawling maggotry adds to the Protopod's energy, but some diminishes it.

Xanthius

And as the jerry-built generators fail, corrosive gases are formed that slowly decay the Protopod - with lethal consequences. Your Protopod's state of health is shown at the top of the screen.

To repair a generator, inject energy and wait for the protective outer weather shield to part. Then move the Protopod onto the generator's uncovered centre, where a read-out can be obtained.

Once faults have been diagnosed, replacement parts can be called up from the spares division (and with labour costs that'll easily be 60 quid, guv). So stop leaning on your shovel, and get on with it.

Graphics programmer Martin Severn, much praised by the CRASH reviewers, has also done Antractuos and Joe Blade (loading screen), and is working on Riding The Rapids (see this month's previews).

Comments

Joysticks: Kempston, Sinclair
Graphics: large and colourful platforms with detailed characters
Sound: spot effects

Paul ... 66%

'The graphics in Xanthius just can't be faulted -they're smooth, colourful and well-detailed, making the game a delight to look at. The Protopod is a great graphic, very like Arachnus 4 from Amaurote. But there's no variety - meeting the same old meanies, over and over again, gets very boring.'

Ben ... 45%

'Gosh, what pretty graphics! What a nice idea for a game! And great animation! Bit unoriginal, though. Mmmmm... the presentation isn't bad, nice scrolly message. Hang on, where's the game? Oh, there it is, not much to it, though, all you do is jump around and fix the thingies - it's a bit boring. And aren't those graphics a bit glitchy every now and then, too? Look - that ship's rather like the one in Amaurote. Doesn't move very realistically, though... what else is in this month?'

Ben StonePaul Sumner

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