Crash


Soldier Of Light

Author: Nick Roberts
Publisher: RAD
Machine: Spectrum 48K

 
Published in Crash #69

Soldier Of Light

Soldier Of Light was, 'certainly one of the most eagerly awaited arcade tie-ins', back when it was first released, as the inlay quotes us as saying. And I must say the conversion worked really well then. Many of you may know the coin-op by it's other name, Xain'd Sleena.

Your mission for the Galactic High Command is to rid the galaxy of all the Federation's infiltrators. Going through the planets one by one you must destroy all the aliens while also picking up the extra power icons (shown by a P) to increase your weaponry. Once you have cleaned out all the planets you're blasted into space to face a fierce interplanetary battle in your fighter craft. Cor, it's all go for your average, every day hero!

The presentation of Soldier Of Light is excellent with a star spangled title screen and groovy loader. All the fun soon ends though when you actually start playing. The graphics are okay, even if they are all in monochrome, but the game is so slow. Whenever you jump you could almost fell asleep and miss your player coming down again' You'll have to get used to doing everything in slow motion if you want to complete the game. The few sound effects I could find aren't anything brilliant and there is no title tune.

Nick Roberts

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