Amstrad Action


Short's Fuse

Publisher: Firebird
Machine: Amstrad CPC464

 
Published in Amstrad Action #1

Short's Fuse

An appropriately named game because the frustration factor may well put your temper on a short fuse. It is a platform game in which you have to collect the plunger-like detonators before a bomb can blow up a famous monument.

You start at the Taj Mahal where a number of detonators are dotted around the plan of the building. There is a bomb with a fuse fizzing and you have nine seconds to reach each detonator after getting the previous one. If time runs out, or you jump into thin air, you lose a life and have to start with all the detonators back in place again.

There are five different sites including Big Ben and the Eiffel Tower, and each one has a different layout of platforms, ropes and hazards. The screens consist mainly of solid platforms, dissolving floors, deadly spiked floors and a moving lift. Your character has to jump about with remarkable speed to get to all the detonators.

Shorts Fuse

A code will access each of the five screens, or you can try to play through all of them. The jumping control is incredibly sensitive, which means you need to be constantly aware of where you're going to jump to and that you don't hold the fire button down.

Good News

P. Good detail on buildings.
P. Good reactions and fast movement needed.

Bad News

N. Little use of colour.
N. Frustrating gameplay.
N. Not very many screens.