Scumball (Bulldog) Review | Your Sinclair - Everygamegoing

Your Sinclair


Scumball
By Bulldog
Spectrum 48K/128K/+2

 
Published in Your Sinclair #29

Scumball

Oi! Hairbag! Dogbreath! Toenail clippings! Belly Button fluff! KAPOW! Sorry Phil. (Sensitive fellows, these Tipmeisters). Right, where were we? Ah yes, Scumball, which sounds more like a medical complaint than a computer game too.

Programmed by Software Creations, this is another of those arcade adventures we used to see so many of, that are high on graphical whizziness and low on actual game. You control the inevitable droid, this time called LINDA (Laser Incorporated Nasties Disposal Android), which has to zap the slimy nasties in the sewer, pick up eight grenades and then blow up the mega-nasty, known as the Green Slime. There's a fair amount of running about avoiding things, and there's loads of scenery to admire, but it all gets a bit boring after a while, to whit about 20 minutes, although I manfully carried on playing for rather longer, just to see whether something would actually happen.

'Not bad for £1.99', some would say, but in my book, a boring game's a boring game. It's been exceptionally programmed - fast, attractive and easy to control - but this time that ain't enough.

Undistinguished chase-about that's no different to hundreds of others. A bit more attention to gameplay might have been a good idea.

Marcus Berkmann

Other Spectrum 48K/128K/+2 Game Reviews By Marcus Berkmann


  • Scuba Kidz Front Cover
    Scuba Kidz
  • Jonah Barrington's Squash Front Cover
    Jonah Barrington's Squash
  • Krakout Front Cover
    Krakout
  • Motorbike Madness Front Cover
    Motorbike Madness
  • Sooty And Sweep Front Cover
    Sooty And Sweep
  • The Sacred Armour Of Antiriad Front Cover
    The Sacred Armour Of Antiriad
  • Bigfoot Front Cover
    Bigfoot
  • Gunfighter Front Cover
    Gunfighter
  • Tetris Front Cover
    Tetris
  • Uridium Front Cover
    Uridium