Pool by CDS is hardly a brand new game, having emerged in the middle of last year. But most such games were released before CRASH started life, and it's no bad thing to catch up on a few of them, especially if they have been popular, and CDS Pool certainly has, remaining in the charts all year. To celebrate its continuing popularity, CDS have now repackaged the game in a new cassette cover which matches the style of their recent releases. The game, however, remains as it was.
Each version has its own peculiarities. In the CDS Pool you start each game with three balls and three shots. The object is to pot all six balls on the table, three red and three blue. Aiming the cue ball is done by moving a small triangular marker around the edge of the table, the ball being shot towards the marker (not in the opposed direction as happens in some versions). The marker is moved clockwise or anticlockwise using the S or A keys. Speed of shot is controlled by a five block bar below the display area. After a shot has been taken, the speed setting returns automatically to a value of three.
During a game the number of shots remaining will decrease by one for each shot made, unless a ball is potted on that shot when it will revert to three. After frame three, this is reduced to two shots. Any foul shot results in one of the players three start balls being removed.
Scoring is done by giving the blue balls 20 points and the red 10 points. Pool can be played by one or two players, each score being continuously displayed.