Author: Phil King
Publisher: Encore
Machine: Spectrum 48K

Published in Crash #58


Converted from a Capcom coin-op, Commando received much acclaim when it was originally released by Elite.

This is mindless violence at it s very best, with you taking on a whole army, Rambo-style. Your super-fit commando character is equipped with just a submachine gun and a box of grenades.

Nevertheless you aim to single-handedly destroy two large fortresses, each one preceded by four areas patrolled by swarms of hostile soldiers. These aren't the only danger to your life however, as the enemy also has a number of mortars and vehicles such as trucks and motorbikes.

All the soldiers are nicely animated as they jump down from hillocks, spraying bullets like there's no tomorrow. Although the landscape is rather barren - too many features would have cluttered up the play area - it's acceptable.

But what really makes Commando is not graphics or sound, but the all important playability it's positively oozing with addictive qualities. And like all really good games it doesn't show its age - if you missed this first time around, get it now!

Phil King

Other Spectrum 48K Game Reviews By Phil King

  • Guerrilla War Front Cover
    Guerrilla War
  • G. I. Hero Front Cover
    G. I. Hero
  • Lightmare Front Cover
  • Skateboard Kidz Front Cover
    Skateboard Kidz
  • Fernandez Must Die Front Cover
    Fernandez Must Die
  • Operation Wolf Front Cover
    Operation Wolf
  • Carrier Command Front Cover
    Carrier Command
  • Pac-Mania Front Cover
  • Dragon Ninja Front Cover
    Dragon Ninja
  • Echelon Front Cover