Crash


Bewarehouse

Author:
Publisher: Positive Image
Machine: Spectrum 48K

 
Published in Crash #6

Bewarehouse

Beware the haunted warehouse! Here you must get as many men as you can across the warehouse floor and up the ladder to safety . The ghosts don 't like their peace shattered so they will do several things to try and stop you, like throwing boxes and barrels, they may chase you or just try and block your path. Your energy is limited and it goes even faster when you jump about.

The screen depicts a crosssection through the warehouse. Your men line up below the floor and a short ladder takes them to the main floor. Above there are five areas divided by vertical walls that almost touch the floor, allowing the man to pass underneath but not jump. A rail runs along the length of the warehouse, and blue rails a little higher up.

At the extreme left, a ladder runs up to the floor and safety - well almost! Rolling along the floor from left to right come the barrels. These may be jumped over by leaping up and hanging on the rail until the barrel has passed. In the last area, boxes are being thrown down which must be dodged. As the game progresses, there are more barrels at different speeds and boxes start appearing in the other areas too. Once on the ladder and up to the top. safety is assured - except on later levels when a ghost appears and walks across at the last second - it's to be avoided. Later still the ghosts may descend to the warehouse floor.

Comments

Bewarehouse

Control keys: Z/X left/right, 0 to jump
Joystick: none
Keyboard play: responsive
Use of colour: very good
Graphics: detailed, movement by block character
Sound: poor
Skill levels: progressive difficulty through 12 stages
Lives: 5
Originality: the idea behind Bewarehouse is really quite new, although a similar concept is used in Sinclair's Stop The Express

Comment 1

'This game is totally original, one of the main features which attracts me to it. By about level 4 the game becomes almost impossible to play! Timing is important. The graphics tend to be a little bit on the primitive side, but overall they are colourful and well drawn. An addictive game from an unknown company.'

Comment 2

'Bewarehouse contains small and rather jerky but colourful graphics. The idea of jumping up and holding on is a good one, but I don't think its lasting appeal is very strong.'

Comment 3

'I really enjoyed playing Bewarehouse because the use of the keys is good, and the skill requirements are well judged to make a fast and surprisingly difficult game. True, the graphics are nothing to write home about, but this is definitely one of those games where the idea is more important and the graphics do not detract from its playability. I do like the word BOP which appears for a quarter of a second after a box has hit you - at first you think your eyes are playing tricks. It's a simple game, and quite addictive because, although repetitive, it does offer a challenge in timing skill.'

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