A&B Computing


Atomic Protector

Author: Dave Reeder
Publisher: Optima
Machine: BBC Model B

 
Published in A&B Computing 1.07

Atomic Protector

Atomic Protector is an interesting and continuously fast-moving game. It is a variation on the "Pacman" theme and a good one with many differences.

You are a robot, placed in a maze with lots of dots which are uranium deposits. One to four alien robots, it's your choice, one by default, are in the maze with you. These aliens aim to take the uranium deposits which are your mean of life support, and you must stop this happening. You may achieve this by blocking the way, usng yourself or a radioactive wall. You only have one wall and you drop and retrieve this with the space bar. If the alien robots take all the dots, you lose one of your three lives.

Points are scored by the capture of radioactive objects that appear to appear totally at random and move around the maze. These must be caught before a warning sound stops, or you lose a life. Each object has a value of 200 points. Bonus points of 50 are given for each dot left when a timer at the bottom of the screen reaches zero.

The first four pages give all the necessary information about the game and how your robot is moved. This is by the use of the Z and X keys for left and right, and the : and / keys for up and down. At this point it is also possible to make other changes. These are: sound yes/no, your robot's speed fast or slow, alien robot 1 to 4 and speed of the game 1 to 9, 1 being the fastest.

The game has been put together in a professional manner. The graphics are of a reasonable standard, with good layout and use of colour. There is also good use of sound. The only two disappointments that I have are that there is no top ten scores page, which I feel will detract from the game, and that there is no choice for the use of joysticks.

Despite these setbacks, I had quite a lot of fun playing the game.

Dave Reeder

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