Trivial Pursuit: Genus Edition ============================== Trivial Pursuit: Genus Edition ------------------------------ Here at last - the world's most fashionable Board Game officially comes alive on your computer. You have in your hands the result of many months co-operation between the originators of Trivial Pursuit and a team of young, highly qualified programmers based at Oxford University. What makes the computer version of Trivial Pursuit so special? 1. Sound and music questions - can you name *that* tune? - played backwards 2. Graphics questions to puzzle and ponder over 3. Text questions (many linked to graphics and music) to tease and amuse you 4. The Dice is thrown and all possible moves flash automatically 5. Over 3,000 questions and "Uniload" additional question packs available. 6. Play Trivial Pursuit on your own or with your friends! What it retains is the pure good fun of pursuing trivia that the whole family (Mum and Dad included!) enjoy enormously. 1. What is Desperate Dan's favourite food? 2. Do frozen peas float? 3. What is Triskaidekaphobia? 4. Which members of the Royal Family can vote? 5. How many golf balls are there on the moon? Do you know the answers to these questions? If not - who cares? It's all part of Trivial Pursuit! Introduction ------------ The computer game version of Trivial Pursuit is a faithful reproduction of the original board game but with many enhancements and features to make it even more fun to play. The rules for playing Trivial Pursuit are outlined below for those who have never played the board game, followed by an explanation of the way the computer game works. Clearly, if you are familiar with Trivial Pursuit, the latter is the important section for you. In any event, the program has been designed to be as friendly as possible and is largely self-explanatory. So, follow the loading instructions on page 5 and prepare yourself for Trivial Pursuit coming alive on your computer. Object Of The Game ------------------ The winner is the player who first returns to the central hub and correctly answers a question in a category chosen by the other players. Before attempting a game winning question, a player must land in each of the six category headquarters and correctly answer a question. How To Play Trivial Pursuit --------------------------- The order of play is determined by the order of names typed in before starting the game. Players "throw the dart” to choose a random number (this replaces the use of dice) and starting from the central hub they move their token to whichever spaces are highlighted on the board. (You will notice that the subject categories below are highlighted in accordance with the colour code to help you choose the preferred square). When the token lands on a square, the player is then asked a question in that particular category. If the player answers correctly their turn continues. If the answer is wrong the turn moves to the next person in the list. When the player is in a category headquarters (at the end of the spoke) and answers correctly they are given the appropriately coloured scoring "wedge” which is entered in the playing "token". If the player lands on one of the grey "throw again” spaces, then a further throw is given. If a token lands on the hub before it's full of wedges, then the player may choose any category of question. This is done by moving the joystick and highlighting the subjects below. Once a player has their token full of six wedges, they make their way towards the central hub, and must land exactly on the hub. Once there, the other players choose the category of question to be answered, and to win, this question must be answered correctly. Start Of Play ------------- The first thing to do is type in each players name, you can have 1-6 players. Now press RETURN without entering a name and the "Highlight” will move to "New Game" on the menu. At this point you have a number of options. You can edit names (if you've made a mistake or someone joins, leaves or wishes to continue the game), set a time allowance for answering questions (between 5 seconds and 9 minutes), and decide whether or not to include "TP" (the little chap who is the Question Master) within the game. Sound effects can be turned on and off (this won't affect music questions), you can load automatically a new block of questions and importantly, check the performance of each player on the score screen. These can be chosen by moving the highlight bar up or down and then pressing the fire button. For more details of these options see the diagrams on pages 3 and 4. Once you have decided on your options simply highlight the "New Game" choice on the menu and press fire to enter the game. You will find yourself on the board screen with TP (if he is awake) waiting for you. From here onwards movement through the game is controlled by the joystick or keys. To move on in the game you have only to press the button. At several points in the game you are asked to make choices. Just move the joystick or press the keys in the required direction and press fire to continue. Remember: If nothing appears to be happening just press the fire button to continue to the next stage. Questions --------- Whether "TP" asks you a text, music or graphic question there is no need to type in the answer. Simply say your answer out loud and press the fire button to see if you were correct. Just as in the board game, it is up to all the players to decide whether the answer is near enough. Main Menu Screen ---------------- Enter Names: Continue Game: If you have stopped the game for any reason this choice allows you to carry on from where you left off. Start Game: Starts the game from the beginning (a sub-menu gives you the option to cancel this if you change your mind). Timer: This sets how long you have to answer a question. It may be from 5 seconds to 9 minutes. If set to off you may take as long as you like! TP Is Awake/Asleep: Would you like to give TP a chance to catch up on his beauty sleep? Use this choice to send him to bed!! Sound FX On/Off: For playing late at night (this does not affect the music questions). Load Questions: Use this when you have exhausted the questions in memory to give you more puzzles. You will be asked to start the tape. Score Chart: Find out how you and your friends are doing! Load Questions Player Menu Screen ------------------ New Player: Did somebody arrive late and wants to join in? You can add them to the game easily using this choice. Player Quit: If Dad has to be at work early and has to leave the game you can cut him out with this choice. Player Pause: Use this if Mum wants to make a cup of tea or your friend can't take the excitement and wants to rest for a short while! Player Return: Bring the paused players back into the game. Exit: Leaves the menu. The Board: --------- Representation Of Playing Token: On each players turn this will show which of the scoring wedges they have already won. The Playing Token: This shows the position of the player on the board. Only the current players token is shown. The Hub: The aim of all the players! Status Board: You can see how everyone is getting on from the board. The colours correspond to the colours on the name list. T.P.: The star of the show!! Category Headquarters: Get a question right when your token is on one of these and you get the appropriately coloured wedge. The Score Chart --------------- Name Of Player Graphical Representation Of Answers The green area shows the number of correct answers. The red area shows those answered incorrectly. Score This shows how many questions you have right compared to how many you have been asked, ie Nick has 3 out of 4 questions correct. అరుగుదలకు కుంకుమలు పరుగుల లంగా లంకరులు రంగులు కుదురుకులుకకు ముందు కదులు తుంది The Question Screen ------------------- The Question Window Gives you questions and useful messages (except CBM). Graphical Questiion Screen How long have you been playing? Timing candle Shows by its length how long you have left to answer the question. (Set by the option on the menu screen). Loading ------- Tape: CHAIN"" (RETURN) The BBC version will ask you to insert the "Question Tape". This must be left on play in the tape recorder throughout the game. The Question Tapes contain a number of question blocks, which you load as required once each new block has exhausted its question data. Follow the instructions on screen as they appear. These tapes contain over 3,000 questions in all, but further question tapes will be available - see end of this leaflet for details. Disc: SHIFT-BREAK For BBC Micro 80 track version you will be asked which block you wish to start with. The game data is on the first side of the disk with 8 blocks of questions on the second side. The BBC Micro 40 track version has two disks. The question disk has four blocks on each side. Question Hints -------------- When the questions contained in the main program are used up you can use new questions from the "UniloadTM Question Pack” on tape/disk. Follow the screen instructions for loading a new block of questions. As you play, note the tape counter number at the start of each block, for future use. If "Loading Error" appears on your screen rewind the UniloadTM Question Pack to the start of the block and press "Play". Special Feature --------------- One feature of the computer game that does not appear in the board game is the Score Chart. Before throwing a dart you can return to the option menu and by choosing "Score Chart" you can find out how you are doing. Are you answering more questions than your friend? Is he or she better at sport questions than you? All this is worked out and shown to you by the computer. When it gets to the point that one of the players has arrived at the centre hub you can, by pressing the option key, see their analysis chart and pick their worst subject for them to answer! But don't forget that they can do the same to you! One-Player Mode --------------- If you enter only one name into the list at the beginning you are automatically in the one player mode. You must answer the questions as quickly as you can (no cheating now, TP will be watching you!) and try to complete the game. The computer will time you and keep a record of your answers. At the end you will be given a score based on your performance. We have left it up to you whether or not you are entirely truthful while playing the game but remember, cheats never prosper!!!! Future Trivial Pursuit Editions ------------------------------- We hope this game will keep you amused for many hours.