Machine | Review Of | Quote | Score | ||
---|---|---|---|---|---|
Dragon 32 | Mined Out (Quicksilva) | There seems to be a great disparity between the packaging and the visual product... I must confess I was disappointed. | 80% | ||
Spectrum 16K | Schizoids (Imagine) | You don't score points at all in Schizoids - you simply exist. The whole game can be reduced to just steering the craft around and staying out of trouble. | 50% | ||
Commodore Vic 20 | Arcadia (Imagine) | If you like arcade games, buy Arcadia, you won't be disappointed. | 85% | ||
Dragon 32 | Family Programs (Shards) | All in all, a nice collection which succeeded in interesting all members of the family, neatly packaged with loading details. | 81% | ||
Dragon 32 | Fun And Games (Shards) | A well-thought-out compendium. | 93% | ||
BBC Model B | The Wizard (Quicksilva) | A little too simple to have lasting appeal - especially for arcade-hardened addicts. | 79% | ||
Dragon 32 | City Defence (Shards) | You get what you pay for - not arcade standard but good of its kind. | 86% | ||
BBC Model B | Protector (Quicksilva) | Well error-trapped and apparently bug-free... All in all a good, solid, enjoyable game. | 86% | ||
Jupiter Ace | Toolkit/Screenkit (Remsoft) | Screenkit consists of a set of machine code routines for screen handling - left and right scrolls with and without wraparound, plus up and down. | 65% | ||
BBC Model B | Synthesiser (Worm) | An instruction and information menu is provided which gives comprehensive details on how to use the game. | 86% | ||
Spectrum 48K | Music Maker (Bellflower) | The three main potential uses for this program - composing, replaying tunes and producing manuscript - are all spoilt by the problems - a great pity. | 49% | ||
Spectrum 16K/48K | VU-File (Sinclair Research) | This machine-coded program gives a rapid response to all facilities. | 85% | ||
Spectrum 48K | E. T. (Macronics Systems) | Good value... You have the option of playing each stage individually, or combining all four into one long game. | 68% | ||
Commodore Vic 20 | Wacky Waiters (Imagine) | Having developed a good plot and designed some good graphics, the programmer seems to have run out of steam. | 63% | ||
Commodore Vic 20 | Xeno II (Anirog) | Overall the graphics were good and the game was challenging, addictive and, most of all, frustrating. | 81% | ||
Commodore Vic 20 | Triad (Sumlock) | I can't particularly praise the graphics, and the only added feature is the self-play routine after ten seconds or so if you don't start a new game yourself. | 60% | ||
Commodore Vic 20 | Gridtrap (Sumlock) | The best non-cartridge game available for the unexpanded Vic. | 89% | ||
Spectrum 48K/128K | Adding And Subtracting (Widgit) | Wholeheartedly recommended for children of pre-school or infant plus age. | 100% | ||
Spectrum 16K | Shape Sorter (Widgit) | These programs will be of great value to young children - but as well as using three-dimensional shapes and objects, not in place of! | 98% | ||
Spectrum 16K/48K | Counting (Widgit) | All programs used sound, colour and superb graphics - the animation on Count 100 was better than on some arcade-type Spectrum games! | 98% |