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Fight Night (US Gold)
Giant size, cartoon-like graphics, lovely humorous details. Should appeal to everybody!
An absorbing, demanding and totally innovative approach to the ageing platform formula.
Rambo seems more like an exercise in programming rather than an attempt at producing a playable game.
Generally a dull game... If Ultimate continue releasing products below their usual standard, then they should at least price them accordingly.
Gyroscope (Melbourne House)
A disappointment from Melbourne House... There's so little to do that the fun is very initial.
Scrolls well but doesn't quite live up to its potential due to some awful glitches... A tenner for only three out of eight levels of the arcade game seems a bit steep.
The Eidolon (Activision)
Not to be missed. The Eidolon is both immaculate in its conception and execution.
An exciting and innovative approach turns Revs into simulation at its best.
Deus Ex Machina (Automata)
The graphics throughout are always interesting and sometimes absolutely excellent. It isn't perfect but it is a lot more fun than the idea might at first sound.
Friday The 13th (Domark)
Fatty sprites wobbling unconvincingly around on a cardboard cutout background... Turn off the television as well as the lights when playing.
Zorro (US Gold)
Though some enjoyment may be gleaned from Zorro by avid platformists, most people will probably tire quite quickly of this clichéd release.
It's pricey, but even so it's still recommended to all in search of mystery and imagination.
Masquerade (US Gold)
This looks good, and there's a certain atmosphere about it, but a masterpiece of programming it ain't.
The Causes Of Chaos (CRL)
If you got this one for Christmas then don't complain, but I think you should think twice before spending hard-earned cash on it.
The Worm In Paradise (Level 9 Computing)
Over 220 locations, all with graphics... This game is going to be responsible for more sleepless nights than Nescafe, insomnia and indigestion put together!
The Wild West (Ariolasoft)
This game will be particularly enjoyed by younger players - older and more experienced adventurers might find it a bit twee.
Desert Fox (US Gold)
Slick in appearance, with an excellent blend of strategy and arcade action. Oodles of variety in the gameplay.
Space Pilot 2 (Anirog)
Too similar to its predecessor and nothing exciting or new to offer.
Blade Runner (CRL)
Very slow, unplayable and dull. Not worth the money even if you're an ardent Blade Runner fan.
Starion (Melbourne House)
This is well below Melbourne House's usual standards... It's a very disappointing conversion of an otherwise interesting idea.
Gertie Goose (Reelax)
This slipped beneath my contempt. It may appeal to the very young, but only may.
One Bite Too Deep (Reelax)
It's a shame to see software as bad as this being released in 1986. Don't buy it, it may encourage other releases of this sort.
Falklands '82 (PSS)
A trivial, misguided effort with little to offer except for the most unconcerned beginner... Hard to believe PSS bothered to release it.
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