Apart from the Vectors bit and the trio of singing skulls, I found Megademo to be a dull affair. There's very little to do, and although some unexpected effect turns up occasionally, on the whole, the sections just don't grab the attention.
This is a great deal of fun to play around with. Your average demo has maybe three or four effects and so has a fairly limited appeal. This has billions and trillions of them... and the music really is that good.
In an effort to distance the game from its oh-so-simple ancestor the coders have put in over-detailed backgrounds. And as for speed, the game plays like rolling a rock down a hill of treacle. Devoted accuracy to the coin-op has muddied the playability.
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