The solar system is under attack! Enemy Super-Dreadnoughts have
been placed in orbit around each of the planets. They are
draining mineral resources from the planetary cores for use in
their power units. Each Super-Dreadnought seeks out a different
metal for its metal convertor.
Your Manta class Space Fighter will be transported to each planet
in turn and it is your task to destroy each Dreadnought. First
you must attack the defensive screen of enemy fighters, then you
must neutralise the majority of surface defences before you land
on the Super-Dreadnought's master runway. It is then possible to
activate the Dreadnought's self-destruct mechanism.
Your Manta fighter is deployed on a low-level strafing run as you
start your assault on the aliens' defences. You must avoid the
meteor screens and communications aerials which tower above the
The fighter defences deploy in waves. A bonus is awarded after
landing if all ships in a wave are destroyed. Attack surface
features to score bonus points but beware of the homing mines
which materialise over flashing generator ports!
When the "Land Now" message appears, move as soon as possible to
the right hand end of the Super-Dreadnought and fly flat over the
end of the master runway from left to right.
Your Manta Class Fighter
Joystick up/down sets the position above the Super-Dreadnought, joystick
left/right controls acceleration and deceleration. If your velocity falls too
low your fighter performs a half-loop followed by a half-roll so as to face in
the opposite direction. The manoeuvre also temporarily increases your height
above the surface and may be used to avoid incoming missiles and mines.
Your Manta performs a 90 degree roll if you press and hold fire whilst moving
the joystick up or down. This will enable you to manoeuvre through restricted
Z - Left, X - Right, L - Up, Symbol Shift - Down, ENTER - Fire
P/ENTER - Pause/Restart, Q - Quit
Alternatively you may use the Kempton joystick or cursor keys.
Use the following control keys to start a game:
1 - Keyboard, 1 Player
2 - Keyboard, 2 Players
3 - Joystick, 1 Player
4 - Joystick, 2 Players
Small explodable surface feature
Large explodable surface feature
Enemy ship or runway
Wave annihilation bonus
100 per wave
A bonus Manta is awarded every 10,000 points.
Design & Program: Andrew Braybrook
Music: Steve Turner
Spectrum Conversion: Dominic Robinson
The following utilities are also available to allow you to edit the supplied screens of this game:
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).