A graphical adventure mega-game, this Peter Scott game boasts large sprites and again places you in the role of a Galactic Garbage Collector.
|Genre:||Arcade Adventure; Platform Style|
|Cover Art Language:||English|
|Machine Compatibility:||BBC Model B|
|Release:||Professionally released on 5.25" Disc|
|Available For:||Acorn Electron & BBC B/B+/Master 128|
|Compatible Emulators:||BeebEm (PC (Windows))|
PcBBC (PC (MS-DOS))
Model B Emulator (PC (Windows))
|Original Release Date:||1st January 1987|
|Original Release Price:||£14.95|
|Market Valuation:||£29.59 (How Is This Calculated?)|
|Box Type:||5.25" Disc(s) Plastic|
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The theme is a compelling mixture of strategy and logic, with...some dexterous finger-tapping to position himself in the right place. Read Review
Plenty going on and plenty to do... This game could keep you going for a good long time. Read Review
It may not be creating a new dimension to platform and puzzle games but being able to bring a freshness to a standard format counts for quite a bit in my book. Read Review
I found the game extremely addictive - and more entertaining than some others. Read Review
Our hero, SPRECO, the SPace REfuse COllector, has finally made it back to Home Base 5 after escaping from the strange medieval castle in which he was marooned in Thunderstruck 1. But things have changed - Home Base 5 is totally devoid of all human life! While searching the Droidcorp factory complex, a friendly Droid informs him that the humans have been enslaved and the complex taken over by an intergalactic villain who calls himself the MindMaster. However, Deacti-Unit [that the MindMaster thought he had destroyed] is actually scattered around the complex. If SPRECO can find the four pieces, take them to the correct location and assemble and activate the unit, there might a chance of destroying the MindMaster and setting the people free! Thunderstruck 2 is the ultimate arcade adventure with high-tech theme, comprising over 130 locations full of large-scale graphic detail and brilliant animated backgrounds. There are loads of objects to find, Droids to interact with, Computer Consoles to use, lift tubes, different gravity areas, obstacles and puzzles that will have you tearing your hair out!"
Our hero, SPRECO, the SPace REfuse COllector, has finally made it back to Home Base 5 after escaping from the strange medieval castle in which he was marooned after a freak space/time thunderstorm (see Thunderstruck). But things have changed back there - no one is there to greet him - in fact, Home Base 5 is totally devoid of all human life!
While searching the factory complex of his employers, the Droidcorp, he discovers a friendly Droid who informs him that the humans have been enslaved and the complex taken over by an intergalactic villain who calls himself the MindMaster. However, this nasty MindMaster has made one mistake - a Deacti-unit that he thought he had destroyed is actually scattered around the 130 rooms of the complex. If SPRECO can find the four pieces, take them to the correct location and assemble and activate the unit, there might be a chance of destroying the MindMaster and setting the people free!
You can use Objects that you find on the way, but you only carry one at a time. In order to use an Object you must first have picked it up. You can also drop an Object providing you are not standing in front of any background feature.
There are a number of computer consoles (ComCons) scattered around the complex. These can be used to give a status report on where you are and what you are carrying. Also, there are various friendly Droids and Machines with whom you can communicate via the ComCons for the purpose of giving them an appropriate Object in exchange for one that you need. (A ComCon looks like a tall computer with an eye-level screen and waist-level keyboard, viewed from the side.) To use a ComCon you must stand directly in front of it (i.e. the SPRECO sprite on top of the ComCon sprite), and press SPACE. You can then give one of the ComCon commands.
ComCon Commands (followed by RETURN)
|E||Examine||Tells you what object you are carrying.|
|L||Location||Gives X, Y co-ordinates of your location.|
|G||Give||Give your Object to any Droid, Machine or Alien that is on that screen.|
|T||Take||Take Object from same Droid, Machine or Alien.|
|Secur-old||Bank Terminal||Laser Point||The Alien!|
You start the game with a full energy supply, but you lose energy by hitting spikes or anything animated. Energy is added every time you solve a puzzle. Food pellets can be used to restore energy to full.
At the top left of the screen, the display gives your current score in terms of percentage of game completed. Directly below this is the energy meter - a yellow that turns red as you lose energy! In the middle is a small box that contains an icon representing the Object (if any) you are carrying. And on the right is a long box giving a general description of the location you are in. This box is also used for communicating via ComCons.
If you are on the verge of committing suicide or serious crime because you cannot finish Thunderstruck 2 then write to use enclosing as SAE and we might send you a hint sheet!
Z - Left, X - Right, : - Up Ladder, / - Down Ladder, RETURN - Jump
SPACE - Use ComCon (if in front of one), P - Pick up/Drop, U - Use
Q - Quiet, S - Sound, CTRL and R - Restart Game
The following utilities are also available to allow you to edit the supplied screens of this game:
A cheat for this game was included on the Cheat It Again Joe 1 compilation, released by Impact (Refer to the specific instructions on that compilation and match the cheat to the specific version. Note that emulated versions of the game may not work with this cheat).
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
|Download||What It Contains|
|A digital version of Thunderstruck 2 suitable for BeebEm (PC (Windows)), PcBBC (PC (MS-DOS)), Model B Emulator (PC (Windows))|
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