Thingy is a bit of a Wally. He has broken his Amstrad and if his parents find out, his life won't be worth living. So, he has to embark on the journey of a lifetime. He must search areas of a decidedly odd world, and negotiate a maze until he finds enough money to buy a replacement and avoid the Doodahs on the way.
There are many different types of Doodahs, the most deadly of whom are the merciless Whatsisnames. Others are Thingummybobs, Whatchamacalits and the So-and-sos.
There are two locations away from home with a secret code. If you code letters are pressed at the start of the game at the same time as SPACE, Thingy will start in that location.
O - Left, P - Right, Q - Up, A - Down
X/C - Pause/Continue
Alternatively, a joystick may be used.
Press CTRL and small ENTER.
The following utilities are also available to allow you to edit the supplied screens of this game:
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