Certainly offers a challenge but frustrating in places, especially when running for my life and avoiding the enemies' missiles, only to have some incompetent starship captain run straight into me. Read Review
Command a starship against the attacking alien ships in this demanding
high-resolution graphics game. You control the forward drive and
sideways thrust of your ship, which is equipped with shields, long and
short-range scanners, and a sector display of the stars and alien ships.
This game is fully compatible with either keyboard or joysticks, and
includes a table of high scores. An instruction booklet is included in
As the Captain of a battle starship, it is your duty to fight off
invading enemy spaceships. After each battle, your performance will
be reported to the Star Fleet Admirals and they will then decide
whether you deserve to be awarded another battle starship.
Before going into combat, you are given a briefing on the facilities
available on the battleship...
Once the program has been loaded and you have read the introductory
screen, press the RETURN key to display a list of console parameters.
You must now select the appropriate function keys to determine whether:
the sound effects are turned on or off
you use joysticks or keyboard control
your enemies have small or large torpedoes
your starship has small or large torpedoes
The size of the torpedoes has no effect on the game itself, but alters
the size of the torpedoes on the console display, and so determines
When you have decided on all these, press RETURN again to begin
Your ship can accelerate (use 'Thrust') decelerate (use 'Brake')
rotate and fire torpedoes. There is a shield which you can activate
to protect your ship from enemy fire, and two escape capsules either
of which can be launched before your energy banks are drained empty.
Z - Rotate left, X - Rotate right, N - Fire torpedoes, M - Thrust
, - Brake
F/G - Launch port/starboard escape capsule
All the above may operate simultaneously. Alternatively, one
of the following may be depressed...
B - Shields ON/Scanners OFF
V - Scanners ON/Shields OFF
C - "Auto-Changeover" ON
Joysticks can be used to move the ship in any direction, and the Fire
button fires torpedoes. You should use the keyboard for the other controls.
Playing Starship Command
On the right of your screen, there is a panel which displays long and
short range scanners, the accelerometer and the rotation meter, the
state of the energy banks and the shield mode indicators.
Each starship has four energy banks which recharge continuously at a constant rate. Energy is drained if the ship:
is firing torpedoes
is accelerating, decelerating or turning
has working shields
is being hit by enemy torpedoes
crashes into enemy ships
Occasionally, after a severe energy loss, the shields and scanners will
break down, resulting in interference on the long range scanners. While
this persists, your shields are "down", and you are very vulnerable to
attacks. Here you must keep your wits about you to avoid enemy shots and
collisions. After a short while, the shields and scanners will auto-repair.
The shields can be in one of three states:
shields permanently on; this is probably the least-used shield command
shields permanently off; this has the advantage that you energy
will not drain so fast: for example, when a hostile ship is on the main
screen, but not firing at you
AUTO mode; probably the most-used shield mode, where the shields come
on automatically whenever something hostile appears on the screen.
Scanners cannot operate when shields are on.
There are two types of enemy ships: the larger ones can be invisible on
the main screen at the same time as being visible on the long and short
range scanners. Larger ships are worth more points when destroyed than
the smaller ships.
More points are gained by shooting them rather than ramming them.
Both enemy ships have different firing techniques: their torpedoes can
be fired in a continuous stream or in plasma bolts.
small space ship: 8 points if hit, 2 points if rammed
big space ship: 12 points if hit, 3 points if rammed
Ships are destroyed if their energy runs out completely. This applies
to both your starship, and the aliens' ships.
As soon as you consider yourself to be in danger, launch one of your
escape capsules such that you can return to the starbase. Here the
Star Fleet admirals will review your mission, and then decide
whether you are a fit person to command another of their Starships.
The missions get progressively harder, as you deal with more and
more vicious aliens. Also, for added zest, you are sent further and
further from your home galaxy; your ship may be able to manoeuvre
faster, but then the same is true of the aliens' ships!
The following utilities are also available to allow you to edit the supplied screens of this game:
A cheat for this game was included on the Cheat It Again Joe 1 compilation, released by Impact (Refer to the specific instructions on that compilation and match the cheat to the specific version. Note that emulated versions of the game may not work with this cheat).
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).