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This is the perfect game (at least so far) as far as original arcade names are concerned. Great stuff.
Dark Fusion (Gremlin)
A very competent shoot-em-up with all the best elements of your Exolons, R-Types and Crosswizes, and a few tricks of its own thrown in too.
Live And Let Die (Domark)
Reasonable though largely non-earth shattering game with trés flimsy tie in. Fair.
Operation Wolf (Ocean)
Virtually flawless. Addictive, violent and unsound. One for everyone's Christmas list.
Lightning Simulator (Silverbird)
Yet another run-of-the-mill budget simulator. Not a dodo, but there is better.
Pink Panther (Magic Bytes/Gremlin)
The basic idea is good, but the gameplay is a turkey and, if you can't play it, there's not much point in buying it just to look at the box, is there?
Game Over II (Dinamic)
Worth a look, but don't expect lasting appeal.
Fernandez Must Die (Imageworks)
Unremarkable variation on the Commando theme.
Great graphics, lovely animation, weird idea... It's a bit of a hotch potch, some sections are better than others, but mostly there is a lot to admire.
Lazer Squad (Target Games)
If you're after a good alternative to wiping out another line of kamikaze aliens in a bout of mindless joystick thrashing, you could do a lot worse than buy this. You couldn't do much better, in fact.
Hopper Copper (Silverbird)
Aesthetically unpleasing. Any feelings of 'just one more go' weren't to be found anywhere. In fact, the feeling of 'I hope I die soon so that I don't have to play this shi'ite anymore' started creeping in.
Joe Blade II (Players)
A bit like watching a ballet; it's all very pretty and artistic, but you soon end up wishing someone would cut loose with a machine-gun.
Not a good arcade adventure. A great one!
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