How To Play
On the lower part of the screen you can read, from left to right:
the current screen number (not present in the boss and bonus levels);
the time counter;
the number of lives at your disposal.
Seto Taisho can jump across platforms, but it must care not to fall from a height greater than about half of the screen, or it will be blown to smithereens. The same will happen if it collides with any of its enemies. In the third level, you will also need to move underwater - where Seto Taisho's movements will slow down, while the other Yokai will be unaffected - and upon slippery icy surfaces.
Hit your enemies by keeping the Fire key pressed, but be careful: the Yokai will often change their direction when hit and could catch you by surprise. Seto Taisho cannot use its spear while jumping (it needs to stand on the ground!), but it can do it while walking, by keeping the direction and Fire keys pressed at the same time.
After a number of hits, a Yokai will be sent back to its own dimension. Sometimes it will leave one of the following behind:
The "beckoning cat" will give Seto Taisho an extra life, up to a maximum of nine. If it already has nine lives, 1000 points will be received instead.
This Japanese-made mechanical clock will reset the time counter back to 99.
An evil demon that will reset the screen to its initial condition, but leave the time counter intact.
After dispatching all the enemies in the screen within the time limit, the GANBARE! (Go on!) message will appear and you will be carried to the next screen. After the twelfth screen, you will have to face the end-of-level boss. At the end of each screen, you will be awarded 10 points for each second left.
Every screen must be completed before the time counter reaches zero; in this case, the "TIME UP!" message will appear and Seto Taisho will lose a life.
If you lose all of your lives, you will have the chance to keep on playing from the last screen reached, by using credits. You begin the game with one credit and can earn another one if you pass the bonus screen. After the GAME OVER message you will be shown the final score and will be asked if you wish to continue. Press the "Y" key to resume the game or the "N" key to quit and return to the start menu. You may use your credits everywhere in the game, except for the third and last boss screen.
In the bonus level, Seto Taisho must push the two Hitotsume Kozo inside the box placed up high in the screen by hitting them with its spear. If it touches them, it will have to start again. Completing the level within the time limit will earn you an extra credit and 2000 points.