Just because you've managed to complete the game once, don't think playing it through is a doddle - each time a new game starts the puzzles and their positions are redistributed amongst the levels randomly! Read Review
Your objective is to reach Level 8 and beyond. Once elevated you must solve the four puzzles on each level and return successfully to the elevator within the time limit displayed. You will then be transported to the next level and awarded an extra life (maximum five lives).
Solving A Puzzle
Within each puzzle are two grey blocks of matter. Touch one and it becomes unstable for a short period of time. If within that time the second block is touched, then both blocks will vapourise harmlessly.
There are several ways to solve each puzzle. However, as you progress through the stack of levels the unstable period becomes shorter. The solutions therefore become fewer and fewer.
The Map Screen
This displays the following:
Level of achievement.
Number of lives remaining.
Location of puzzles yet to be solved.
The direction of the ball cannot be changed in mid-flight. It can only be altered on contact with the ground or other objects.
The top half of the on screen meter indicates the present bounce energy of the ball. This determines the height at which the ball can bounce.
The lower half of the on screen meter indicates the desired energy setting. This can be changed by holding down the fire button or appropiate key until the required energy setting is reached. Release to activate the new setting.
K - Left, L - Right, Q - Forward, A - Back
Use combinations of above keys for diagonal movement.
Z to N or space - Bounce energy, M - Map, ENTER to return to game
P - Pause, ENTER to return to game, A + G = Abort game
Joystick control is recommended. The fire button sets the bounce energy. For other functions use keyboard.
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