The only way Jock can return to his own time - 2112 AD, is to collect 32 time rings from each of the three time zones. However, the rings are protected by the Guardian of the Rings in his many forms and guises.
To make matters worse, the time rings become unstable in Jock's presence. If he takes too long to collect a ring, the radiation becomes deadly.
Indiscriminate use of Jock's speed booster will increase the drain from his power supply. Running out of power means that the quest is at an end. But the power supply is regenerated at the beginning of each zone.
Points are scored for each ring collected (depending on the colour of the ring) and also for power remaining at the end of each zone. An extra life is given for each five rings collected; the maximum number of lives being nine.
At the beginning of the game, a codeword is requested. Typing the correct code allows immediate access to the next zone. These codes are given on completion of the previous zone.
A - Left, S - Right, P - Up, L - Down, M - Speed Booster
Press R to redefine the keys.
You may use a Kempston or Sinclair joystick if you wish.
The following utilities are also available to allow you to edit the supplied screens of this game:
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).