A serially-accessed platform screens game, in which you collect musical notes from each of the levels and must duck under the low ceilings en route.
|Genre:||Unknown Genre Type|
|Cover Art Language:||English|
|Machine Compatibility:||BBC Model B|
|Release:||Professionally released on Cassette|
|Available For:||Acorn Electron, Amstrad CPC464, Atari 400/800, BBC Model B, Commodore 64 & Spectrum 48K/128K|
|Compatible Emulators:||BeebEm (PC (Windows))|
PcBBC (PC (MS-DOS))
Model B Emulator (PC (Windows))
|Original Release Date:||14th January 1985|
|Original Release Price:||£7.99|
|Market Valuation:||£2.50 (How Is This Calculated?)|
|Box Type:||Cassette Single Plastic Clear|
|Author(s):||David Woodhouse, Tony Racine & Dave Woodhouse|
There are 2 other items featuring this same game (that we know about!). Click any of them for their details.
Unfortunately no-one is currently selling this item.
Worried you're being ripped off? Closing prices on eBay can help you decide what a reasonable price is for a particular item.
The graphics are good, the smoothness of the movement superb. Read Review
An exciting game with nice features but without the quality to make it a lasting favourite. Read Review
It's probably a bit complex for very young children but the average micro user could have quite a bit of fun. Read Review
Jet Boot Jack, space-age jogger, zips his way through the Record Processing Plant, collecting musical notes as he goes. Unfortunately, bugs and gremlins are trying to prevent him from achieving his aim - that is, amassing the greatest music collection in the world!
He must eliminate the nasty creatures by travelling above their heads and bouncing on top of them until they fall to their deaths. In his search for musical satisfaction, Jack needs fuel to power his Jet-Boots, which he can collect by colliding with the overhanging vinyl pods - the energy is quickly transformed into fast action Jet-Boot Jack propellant!
So, the scene is set, now commence play and see just what Jet Boot Jack must contend with in the first 10 Screen Adventure undertaken by our intrepid hero of the future!
Note that Jet Boot Jack may only climb on and off the lifts and sliders when they are stationary.
Each pod contains a fixed number of refills - if your reserves are high, duck under the pods to score more points!
Warning: A siren sounds if Jack has been standing still for too long.
They remain in one position but descend and rise at regular intervals. They can only be killed in the raised position.
They travel from side to side.
They move under the slider supports and cannot be killed - very dangerous!
Skill Level P
Practice mode. No bugs. Five refills per vinyl pod and a bonus of 100 for each vinyl pod collected.
Skill Level 1
Two bugs per screen. Five refills per vinyl pod and 100 bonus multiplier.
Skill Level 2
Four bugs per screen. Four refills per vinyl pod and 200 bonus multiplier.
Skill Level 3
Six bugs per screen. Four refills per vinyl pod and 300 bonus multiplier.
Skill Level 4
Eight bugs per screen. Four refills per vinyl pod and 400 bonus multiplier.
Skill Level 5
Ten bugs per screen. Four refills per vinyl pod and 500 bonus multiplier.
Z - Left, X - Right, / - Jump Up and Down on the spot
: - Activate (If Jack is on a lift or slider, this key controls its movement)
RETURN - Duck under low ceilings and bugs. He rises again after a while
SHIFT - Selects the skill level and determines the number of bugs and gremlins, the number of refills available from each vinyl pod, the initial amount of fuel, and the bonus multiplier.
SPACE - Controls the maximum jump factor. i.e. it lets you bypass the early screens you have already completed, so that you may recommence on the same screen when you play your next game.
N.B. When you have completed Screen Ten, the next screen will always be Screen One, irrespective of the jump value.
The RETURN key will start the game using the values set on the current options page.
During play, pressing SPACE will pause the game, until pressed again.
Pressing ESCAPE will return to the title screen if pressed while playing a game.
Each musical note collected = 75 points.
Bugs and gremlins are killed by jumping up and down on them, giving a Random Bonus: 100-300 points.
Screen Completion Bonus: x 100 - x 500.
Number of pods left x the Bonus Multiplier.
Each screen is completed by collecting all the notes.
Extra lives are awarded when score reaches 10,000, 30,000, 50,000 and 80,000.
Tape: CHAIN"" (RETURN)
The following utilities are also available to allow you to edit the supplied screens of this game:
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
|Download||What It Contains|
|A digital version of Jet Boot Jack suitable for BeebEm (PC (Windows)), PcBBC (PC (MS-DOS)), Model B Emulator (PC (Windows))|
We thank you from the bottom of our hearts if you report something wrong on our site. It's the only way we can fix any problems!
You are not currently logged in so your report will be anonymous.
Change the country to update it. Click outside of this pop-up to cancel.
If you auction an item, it will no longer show in the regular shop section of the site.
You are not currently logged in. To post a comment, please Register or Log In.