Pit your skills and agility against the computer and the clock - in order to progress to the next event you must qualify, i.e. achieve game-scoring hints are as follows:
Your swimming speed is determined by continuous left/right controls, but remember in order to swim you must breathe so wait for the prompt and then press the Fire button. If you breathe at the wrong time, you'll swallow water and if you forget to breathe, you'll gradually slow and stop.
Your opponents have different swimming skills and are controlled by the computer if you can beat them all you're on the way to becoming a true champion.
Computer-controlled sights home-in on the skeet and marksmanship depends on fast reaction on the left/right controls. Good shooting gives bonus skeets with higher points but as your skeeting improves, the rate hots up! Good shooting.
Now test your ability as a gymnast - You automatically start your run up to the springboard, picking up speed on your approach, once on the board press the Fire key to spring on to the horse and again to somersault into your routine. The distance and number of somersaults achieved determines the score.
The left and right keys control you during this event.
The target move across your field and you must judge wind speed and the angle of your shot to hit bullseye. First press the Fire button for wind speed/direction, then press Fire again to shoot one of your eight arrows at the passing target. (Keeping the Fire button pressed increases the height of the arrow.)
Hint: Try to get as close to a five degree angle as possible.
Co-ordination is the key to success in this event, approach speed is controlled by pressing the left and right key in quick succession, press the Fire button as close to the take off line as possible.
For each part of the jump, keep the Fire button pressed to increase the angle of the trajectory and release as close to 45 degrees as possible. Your score is a combination of the correct speed, angle and distance.
Now for the final test - a test of strength and stamina. Select the weight by pressing the fire button. Once the weight has been decided press Return to start. Then use the left/right controls to increase the weight lifter's power, press Fire when weight flashes to give the powerlift. Continue with power until all three judges acknowledge the feat. Your points score is based on weight.
Congratulations, you've completed all of the events, but wait, the excitement doesn't end there, you're now invited to complete another circuit. You will notice however, that each time that you complete a round, it becomes decidedly harder.
Z - Left, ? - Right, SPACE - fire
The fire instruction appears throughout the program and has varying functions within each event.
Tape: CHAIN"" (RETURN)
Note: If loading from tape, no messages will appear on the screen during the loading of the main program.
Hypersports is a trademark of Konami Limited
Produced by D.C.Ward
(c) 1985 Imagine Software Limited
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