There's lots to do in this game, where you take the place of Guy Fawkes, the
daft bloke who tried to blow up James I and his Parliament in London on November
5th way back in 1605 (the date which was later to become known as
Bonfire night). Fawkes and a few others were later executed (which is why we
burn a Guy on the bonfire) after being caught under the Palace of Westminster
just before lighting the fuse to set the gunpowder off and blow them
away. But that's more than enough history, what about this game?
Well, the object of Gunpowder, Treason And Plot is to take the part of Guy himself and actually succeed in his original task. To do this you must collect several items necessary to complete your mission which include a fuse, three barrels of gunpowder and a candle (to light the fuse).
However nothing's cheap these days and before you buy anything you'll need to collect coins all
of these items. Coins can found all over the game's setting, which is, needless to say, London town.
To purchase these offending items you must find and enter different shops eg.
'The Blacksmiths' and the 'Store'. But you can only carry one barrel of gunpowder
at any one time, so remember to find the Estate Agents and rent the
house on the first screen by standing on the keys and pressing fire.
If you have enough money you will pick up the keys, allowing you to enter the house
at will and store the gunpowder there. Put all barrels of gunpowder (and fusewire etc.) into the cellar on the right in
your accommodation and things will be set up.
After blowing up Parliament you have to make your escape to France by
going to the extreme left of the harbour where a ship will be waiting to
take you to safety. During the game you can purchase things like vaccine
(to make you immune to the black death clouds), and by entering inns,
pubs or cafes you can purchase food to replenish lost energy. You can also
pawn some items if you don't have enough money to buy gunpowder etc. Just go
to the shop with the three balls outside.
All this must be done by 12 o'clock. (You start off at 4 o'clock).
Remember to steer well clear of anything that moves. Including horsemen, footsoldiers, merchants, bats, out of control
rolling wheels and, believe it or not, 'black clouds'. Apparently Guy is susceptible to bouts of fatal depression!
Baddies can only be avoided by running away or jumping over them. There
is a life gauge on the screen so as soon as it starts getting low head for a pub
or shop and get some food or drink. (Hint: Try making a location map - you'll
find it's easier than wandering aimlessly.)
O - Left, P - Right, Q - Jump/Exit screen upwards or enter building, A - Exit screen downwards (shown by arrows) or leave building
M - Collect money/Buy something/Use something/Drop something
128K users should select 48K Basic and follow the above instruction.
The following utilities are also available to allow you to edit the supplied screens of this game:
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