When the Alphoid battleship attacked Deep Space Station Coriolis and Alphoid
lifeforms injected the air supplies with their own cyanide-based atmosphere,
only one crew member managed to don his space suit in time. Unable to reach the
armoury, he must face the Alphoid warriors barehanded to defend not only
his own life but also the vital computer records which the Space Station
In this game, you control the crewman, manoeuvring him around the Space
Station as he tried to destroy Alphoids before being destroyed himself - either by
the enemy or due to lack of oxygen.
Acornsoft Free Fall is fully compatible with either keyboard or joysticks and
includes a table of high scores.
Playing The Game
You have to control the crewman so that he survives as long as possible and
destroys as many Alphoids as he can. The Alphoids die when they are punched,
kicked, rammed or when a bomb explodes near them or they are caught in the
fire breathed by the Lobstoids and Waspoids. You have some control over the
bombs since you can catch them by manoeuvring the crewman so that one hand
passes near a bomb while holding the 'B' key down. You can then carry the bomb
around, and when you throw it, it will automatically prime itself. It is safe to hold
bombs while they are primed but not to catch them while they are in this state.
The crewman can be killed by fire, explosions or due to lack of air. The air supply
is continually recycled but air is used up rapidly when he is bitten or stung.
Some of the Alphoids disable the controls when they attack so that you have no
control over the crewman's movements for a while. If he is caught on the edge of
an explosion this can stun him and so have a similar effect. He may also become
stunned if he strikes a wall hard enough head first.
The Space Station is displayed as a large octagon. Although the station is
rotating, it is held fixed on the screen, which means that the objects within
move in curves rather than straight lines. On the left of the screen the rotation
rate of the station is displayed and a monitor displays a trace of the crewman's
heartbeat, recorded from his suit's biomonitors. On the right of the screen, his
remaining air supply is displayed.
[ Screen Display Image ]
The crewman can be manoeuvred around the Space Station by means of the air
jets attached to his suit. The rear air jet aceelerates him forward, the left and
right air jets rotate him when used separately and provide a small reverse thrust
when operated simultaneously.
The crewman's limbs may be moved so as to push off from walls or to punch and
kick the aliens. In addition he can hold on to things like walls to keep himself
D - Left air jet, F - Left arm, V - Left leg
B - Grab bomb
N - Right leg, J - Right arm, K - Right air jet
SPACE - Rear air jet
[ Joystick Controls Screen ]
Alphoid Attackers And Their Weapons
There are four types of Alphoid attackers:
Craboids simply free fall; they have no means of propulsion or grip. However,
they have a venomous bite which will penetrate a space suit and inject a nerve
toxin into the blood. This causes the crewman to thrash wildly and use up air
rapidly. While the effect lasts, the controls will not work and the heart rate will
Lobstoids look similar to Craboids but they have pincers. They bit like
Craboids and can also breathe fire which can kill any human or alien it engulfs.
Batoids have no natural weapons but can fly which enables them to catch, carry
and throw bombs.
Waspoids are the most deadly species. They have a sting which is worse than the
bite of a Craboid, they can breathe fire like a Lobstoid and they can fly as well as
The Alphoids are able to beam in bombs which come in two types:
The explosive bombs free fall and are harmless to start with while they are solid
white but after a certain time they prime themselves and begin to flash and
bleep and will then explode when they come into contact with a solid object. The
nearer a figure is to such an explosion, the more likely it is to be killed or stunned.
The gas bombs are black rather than white. They also free fall and prime
themselves after a certain length of time. When they are primed they release
small bubbles of gas and on contact with any object the bomb will explode releasing
a gum which will block the air jets of the crewman's suit if he is close by.
Space Station Rotation
The space station rotation rate is set as follows:
Score less than 200
Score less than 400
Score less than 700
Score 700 or greater
Surviving a bomb explosion
Catching a bomb
Death by punching or kicking
Death by other means
An extra life is awarded when you reach 100 points and every 200 points after
that. No more than three may be accumulated at a time.
If loading from disc, place the disc in the drive and close the hatch. The
program is loaded by holding SHIFT then pressing and releasing the BREAk key.
The disc will work in drive 0 of either 40 or 80 track disc drives.
This game was mentioned in the following articles: