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Nemesis The Warlock (Martech) (Commodore 64)
A winner from Martech. The Spectrum and C64 animation is excellent.
Barbarian: The Ultimate Warrior (Palace) (Amstrad CPC464)
What makes Barbarian so special is that Palace panache and faultless quality and craftmanship of the designers, artists and programmers.
Arkanoid (Ocean) (Atari ST)
Be prepared to become a hermit for a week because you won't be able to put this one down!
Cholo (Firebird) (Commodore 64/128)
Absorbing... If you're in to games which can go on for hours, Cholo could satisfy you.
Doc Destroyer (Melbourne House) (Spectrum 48K)
Good fun to play for a while but lastability could be a bit suspect.
Sailing (Activision) (Spectrum 48K)
The only major complaint I have about these types of simulations is that I never seem to get anywhere.
Tiger Mission (Kele Line) (Commodore 64/128)
On the whole good, but nothing fantastic. So far Danish software hasn't been that exciting - maybe we're missing something.
Cyborg (CRL) (Commodore 64/128)
If you enjoy Impossible Mission-style games than you'll enjoy Cyborg. But you really need to read our playing tips to get anything out of it.
Gunrunner (Hewson Consultants) (Spectrum 48K)
Not sufficiently different to set the world on fire.
Big Trouble In Little China (Electric Dreams) (Spectrum 48K)
There's no doubt that the game is very well packaged and presented - it just lacks that all-important playability factor which would make you want to shell out your hard-earned pennies on it.
Livingstone, I Presume (Alligata) (Amstrad CPC464/664/6128)
If you like these problem-solving platform games - especially the difficult type - you'll enjoy these jungle frolics.
Indoor Sports (Advance Software Promotions) (Spectrum 48K/128K)
If Indoor Sports was a little cheaper I'd say it was worth buying for that alone. It's air hockey that's the winner for me.
Throne Of Fire (Melbourne House) (Spectrum 48K/128K)
Throne Of Fire won't be to everyone's taste - but if you've got the time and an inclination towards strategy games you'll find it an absorbing challenge.
Winter Games (Epyx) (Amiga 500)
A very good game - but don't expect anything more than the C64 version, or you'll be disappointed.
Eagles (Hewson Consultants) (Commodore 64)
It's graphically good to look at but it just doesn't really have enough excitement to place it in the top league of shoot-'em-ups.
Into The Eagle's Nest (Pandora) (Spectrum 48K/128K)
Imogen (Micro Power) (BBC B/B+/Master 128)
An excellent rendition of an admittedly well-worn theme, with some pleasing touches.
Xor (Logotron) (Acorn Electron)
The graphics are easy on the eye, with smooth animation and scrolling.
Professional Snooker Simulator (Codemasters) (Amstrad CPC464)
The most playable and engrossing snooker game I've ever had the pleasure of playing... and at a budget price!
Shao-Lin's Road (The Edge) (Amstrad CPC464)
A follow-up to Yie Ar Kung-Fu... Only bears a passing resemblance to the arcade version.
Sphere Of Destiny (Audiogenic) (BBC/Electron)
A slick, polished and off-beat game.
Spindizzy (Electric Dreams) (Atari 400/800/XL/XE)
Spindizzy uses the Atari to the fullest extent with excellent graphics and adequate sound effects.
Blagger & Guardian (Alligata) (Amstrad 6128/PCW)
Short Circuit (Ocean) (Commodore 64/128)
The problems are of average difficulty... Should keep you glued to your keyboard for weeks to come.
Trailblazer (Gremlin Graphics) (Atari ST)
Excellent graphics, music and sound effects and addictive play.
Typhoon (Gremlin Graphics) (Atari ST)
A game that is reasonably enjoyable to play, has some addictive qualities and some reasonable sound effects.
Plutos (Tynesoft) (Atari ST)
You'll be well and truly hooked by this... It whips you up into a destructive frenzy and doesn't let go.
Goldrunner (Microdeal) (Atari ST)
Not the easiest game in the world to play, Goldrunner will appeal to Uridium freaks and those who are prepared to work a little harder before savouring the delights later levels.
Prohibition (Infogrames) (Atari ST)
Excellent graphics and digitised sound effects, super smooth four-way scrolling... Instantly playable, and almost impossible to put down.
Frankenstein (CRL) (Spectrum 48K/128K)
Another sure-fire hit for Rod Pike and CRL. I can't recommend it highly enough.
Grange Hill (Argus Press) (Spectrum 48K/128K/+2)
The bugs and a lack of a save option are unforgivable these days.
Prince Of Tyndal (Tartan) (Spectrum 48K/128K)
Reminiscent of the early Scott Adams, in general, the puzzles are well laid out, and usually quite logical in their solution.
Koboyashi Naru (Mastertronic) (Commodore 64/128)
The storyline seems a bit thin at first, and although the game is difficult to start with, it is worth persevering.
Shadows Of Mordor (Melbourne House) (Spectrum 48K/128K)
I found this game rather boring, and put an end to it all with a SAY TO SAM "KILL ME WITH SWORD". He understood that all right!
Firetrack (Electric Dreams) (Commodore 64/128)
The shoot-'em-up formula is overused nowadays and Firetrack really has nothing different about to lift it out of the mould.
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