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Players have got a pretty poor sort of game on their hands here, and I wouldn't recommend it - even for a couple of quid.
30 seconds of tedious waffle starts each game, but despite that the gameplay is still there, and the whole thing is disturbingly compelling.
Disney's Vision Software
These programs can also be used as a 'library' facility for students working on modules of their choice.
Bombjack II (Elite)
Don't possess Bombjack? Then take advantage of a very good bargain. Bombjack II however is something of a disappointment.
Classic Muncher (Bubble Bus)
The grids are well drawn, and the characters move smoothly without any flicker. Not overly addictive, though.
The Curse Of Sherwood (Mastertronic)
Selling at £1.99, it's well worth thinking about... even if it is marred by one or two problems.
Escape From Singe's Castle (Software Projects)
The value for money is reasonable - though the price is high, the game is sufficiently addictive to make it worth it.
Four Minutes To Midnight (8th Day)
The difficult nature of the adventure, and its sophisticated commands such as RECRUIT, TIME, and HISTORY, should ensure a following amongst adventure buffs.
The Growing Pains Of Adrian Mole (Virgin)
This game is not perfect but it doesn't half keep you enthralled.
Head Over Heels (Ocean)
The playability is beyond compare, as too are its addictive qualities - Head Over Heels is excellent value for money, and a must for anyone's collection.
I, Ball (Firebird)
The graphics are excellent, each character is large, colourful and well defined and the background scrolls smoothly. For two quid this is a steal - go geddit!
Peter Torrence has made his name in budget adventure, and this one will do his reputation no harm.
Into The Eagle's Nest (Pandora)
Excellent graphics... Playable and addictive, with stacks of room to stomp around blasting everyone and everything.
The Kingdom Of Krell (Anco)
The adventure is served up very well, and the graphics really are good - both pictures and icons.
Leader Board (US Gold)
There are only a few golf games on the Spectrum, but this one is just about the best.
Mad Nurse (Firebird)
A disappointing release from Firebird... A dull game covered up with a few neat graphics.
Red Lion (Mystic)
A well-researched piece of software, and shows many features of which I most heartily approve.
The sea's movements have been well executed, and the sight of other yachts speeding along the course adds a considerable amount of excitement.
A very simple, abstract strategy game - fun to play, easy to get started on, and sufficiently smooth to be playable.
Shadow Skimmer (The Edge)
All the presentation and programming is there, but the game itself isn't the greatest concept ever.
Sigma Seven (Durell)
One good thing is the tune on the title screen. But that's about it. There's nothing in any of the stages that's fun to play.
Sky Runner (Cascade)
Whereas there's quite a lot of playability present, I think Sky Runner's addictive qualities are sorely lacking.
Terror Of The Deep (Mirrorsoft)
The graphics aren't very good, and the necessity for the newspaper at the end highlights the fact that it's difficult to keep tabs on everything that's happening during the game.
The screen contains the most appalling mix of colours you could dream of... It's like playing a shoot 'em up in a trifle.
This must be one of the most unplayable games ever on the Spectrum.
This is Spectrum wargaming at its very best; complex in operation, wide in scope, and easy to use.
Colour looks as if it has been used well, but when the action hots up it doesn't take much to make everything confusing visually.
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