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The Eye Of Bain (Artic)
The Eye Of Bain has a style and charm familiar to the thousands whose introductions to adventures was by playing the famous A-D Series.
All Or Nothing (Abbex Electronics)
A very playable game which does require skill, but one that lacks something in the long term appeal.
Battle Zone (Quicksilva)
Yes, it's a good version but its official stamp from Atari doesn't do anything special for it.
Just another boring old maze game - well not quite boring, perhaps. Ludicrously fast would be a better description, and somewhat confusing.
The game is quite fun to play and very frustrating, almost to the point of despair. That's the only thing that marred an otherwise good game.
Bouncing Berty/Eskimo Capers (Power Soft)
Bouncing Berty is not particularly good - the graphics are simple and overall the game is rather unaddictive. Eskimo Capers is a poor 'Pengo ' with tiny, jerky graphics. Not much else to say really.
Catwalk (Power Soft)
Original and playable but not over-addictive.
Chinese Juggler (Ocean)
It's highly original, amusing and playable but perhaps that's not quite enough to make it a monster hit.
D-Day (Games Workshop)
A very good game with plenty of potential.
Dark Star (Design Design)
A very user-friendly game. You can define whether you want nasty and horrible aliens with deadly weapons, or nice ones that can't kill you off, and what type of format you want the screen to take.
Eddie Kidd Jump Challenge (Martech)
Sadly, after all the promise, this game is quite unaddictive. Less of a game in fact than a simulation.
Gilligan's Gold (Ocean)
I think this will prove to be quite an addictive game as it is a very playable game.
A must for any serious Basic programmer, as it improves and compliments the Sinclair Basic in the editing and debugging area, which makes life a lot easier when creating extensive Basic programs.
The House Jack Built (Thor)
It's as though too much colour has been used, which makes the game somewhat tiring on the eye... It's as bad as having too little colour.
A brave and almost entirely successful simulation.
The graphics are rather small, a bit jerky and lacking in detail or interest. We've seen this sort of thing many times before.
Music Typewriter (Romantic Robot)
Apart from any serious educational application, this is an ideal pastime for any lingering musician.
The graphics are quite good of the animals, but Noah himself looks a little on the simple side.
Out Of The Shadows (Mizar Computing)
An immeasurably complex game which takes some time to get to know. Wholeheartedly recommended.
Overall, a very colourful, jolly game - a trademark of Automata games.
The graphics are not very large, but they work well. The game has that quality that tends to make it addictive.
Return To Eden (Level 9 Computing)
A very worthy successor to the highly acclaimed Snowball.
Sir Lancelot (Melbourne House)
This is the best 16K game I have seen in a long time. It has all the graphics and playability of Manic Miner and four more screens as well!
Skool Daze (Microsphere)
From the moment you see Skool Daze , you fall in love with it... The graphics are tremendous... Microsphere seem to have a knack of finding unusual themes for games, and this is no exception.
Space Professor (Front Runner)
Will provide excellent opportunities for distinguishing moving objects and linking them with an answer to a question, and making an immediate decision on how to act according to the answer.
Special Delivery (Creative Sparks)
The mix of 'Scramble Santa' with 'Santa In Hell' and '3D Santa Berserk' seems to work rather well to result in something quite new. And no Bing/Como anywhere!
Very addictive and will offer hours of enjoyment to the arcade player, especially as it is a good hi-scoring game, more so than their earlier Tank Duel.
Tiler (Interceptor Micros)
Tiler is a very infuriating game. By the time I'd tiled half the roof, I had become very bored with this one.
Tir Na Nog (Gargoyle Games)
This game is also one of those that requires a lot of exploring and familiarising before you have a hope of getting onto the quests.
Tower Of Despair (Games Workshop)
The best "Quilled" adventure I have yet seen, combining all The Quill's advantages with a startlingly original and fresh approach.
Travels With Trashman (New Generation)
I think it's likely to appeal widely but I doubt that it will have the staying power of the earlier game.
Trouble Brewin' (Silversoft)
The five screens are very lively to look at, and they make you want to get on to the next.
There are marvellous animated graphics, and the leaping Arabs flashing their long scimitars are particularly good.
Twin Kingdom Valley (Bug-Byte)
Well worth exploring by any adventurer. It's very responsive and friendly and has many superb qualities.
Valkyrie 17 (RamJam Corporation)
If you like adventures served up with some humour, then this is one for you.
Worlds At War (Esteem More Than Equal)
Worlds At War sounds very good when you read about it. Three different games in one, sounds like good value. But oddly, the thing doesn't really work.
It's instantly playable because it offers skill levels from total wally to arcade perfection.
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