Uses easily recognised characters, such as clowns and penguins and will teach the pupil to count as quickly as possible. It is easy, enjoyable, colourful and fun, and will appeal to children aged 3 - 5, giving them a flying start and a secure basis upon which subsequent arithmetic learning can be built.
Running The Programs
After loading, an instruction page is screened. Press the space bar to proceed to an illustration of the objects depicted in the program. Press the space bar to move through the pages. On the counting page, a number of objects will appear and the child must count them by pressing the space bar which increments a large number next to the objects. If the child 'over-shoots' the number, the space bar should be repeatedly pressed until the number is reached again. Once the child thinks he/she has the correct answer, RETURN should be pressed.
A correct response will result in a happy face appearing with appropriate sound effects. With an incorrect response, a sad face appears with sound effects. The number is changed to the correct value and shown in light blue, the items being individually counted by the computer.
To obtain the next question, press the space bar. Ten questions are asked and a score out of ten is given at the end of the test. If ESCAPE is pressed during the test, the program is restarted at the instruction page.
Useful Hints For Parents And Teachers
Type *RUN to load. Follow screen prompts as they appear and you will quickly learn how to use the programs.
The following utilities are also available to allow you to edit the supplied screens of this game:
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).